CanadianGamingBusiness

12-year-old BC resident sues Roblox, alleging ‘gambling-like mechanisms’

A 12-year-old child from British Columbia has sued online game creation platform Roblox, alleging that it is designed to be addictive and utilizes “gambling-like mechanisms.”

The Kamloops minor’s father filed the class-action claim in B.C. Supreme Court against Roblox Corp. and Roblox Canada Inc. last week on his child’s behalf, as first reported by CBC News.

“Roblox is designed and operates with structural features and gameplay mechanics that are recognized to be addictive, manipulative and financially exploitative,” alleged the filing, dated Sept. 18 and viewed by Canadian Gaming Business.

Roblox allows its users to create games for themselves and other users to play via Roblox Studio. Essentially a metaverse, it hosts a vast range of user-created games with various age limits. Players have virtual avatars and can chat with and connect with each other, among other options outside of the in-world games themselves. As of February 2025, the company claimed the platform has an average of 85 million daily active users.

Signs of addiction at a young age
The filing stated that the child has played Roblox since age five or six and now spends around two hours a day on it, using various technology platforms to do so.

The child, identified throughout the document as D.J., “exhibited signs of addiction” shortly after they first began playing the game at a young age, added the claim.

“Symptoms include but are not limited to anxiety, depression, irritability and mood swings, impaired concentration and memory, emotional instability, anti-social behaviour, loss of interest in other activities, fatigue and low energy, inappropriate behaviour and language and decreased social skills.”

The suit asserts that Roblox, with its supposed deliberately addictive design, targets children as a core demographic and that 40% of its users are 12 or younger.

While Roblox is free-to-play, players can buy and sell using the in-world Robux virtual currency, which can also be purchased with and exchanged for real-world money in some cases. There’s also a monthly subscription service, Roblox Premium, which offers registrants a monthly supply of Robux, discounts on purchasing items, more Robux per purchase, and the ability to trade limited items.

The class-action filing claims that D.J. has spent up to $500 purchasing Robux.

“Roblox does not simply allow microtransactions; it actively equips and incentivizes game creators with tools and monetization systems designed to drive increased spending by users.”

‘Functionally equivalent to gambling’
The lawsuit also took issue with the use of game mechanics like spin-the-wheel contests and mystery boxes. “These chance-based merchandising systems are functionally equivalent to gambling in that they exploit psychological vulnerabilities by leveraging randomized reward structures,” added the lawsuit.

It added that the in-game marketplace encourages speculative trading among minors who lack the financial and cognitive maturity to understand the risks associated with such transactions.

Ultimately, the plaintiffs argued that Roblox’s “harmful design elements” put its users, particularly those underage, at risk of developing recognized addictive gaming disorders. D.J. and his father filed on behalf of all Canadians who claim to be addicted to Roblox and all minors who’ve paid to join Roblox Premium, seeking damages and restrictions on Roblox’s marketing and operation in Canada.

The lawsuit’s claims need to be certified by a judge before it can proceed. A hearing is scheduled for Oct. 3.

“The question the court will ultimately have to decide is whether Roblox engaged in deceptive behavior that prevented users, children and their parents from understanding the risk that could befall users of Roblox, if it is found that Roblox was created in such a way that allowed users and children to become addicted to the platform,” Justin Giovannetti, a lawyer for Slater Vecchio LLP, which helped with the suit, told CBC.

Roblox asks California judge to toss another lawsuit
Roblox has faced legal challenges in the U.S., including one in California that the company asked a federal judge to throw out on Sept. 18, the same day the B.C. suit was filed. That suit alleged that Roblox facilitated gambling by children using its Robux in-house currency in virtual casinos created in the game’s metaverse and operated by third parties.

The California plaintiff claimed that Roblox knowingly allowed those third parties to accept wagers using Robux and charged a 30% fee to convert Robux used in the virtual casinos back into dollars.

Read more

BCLC honours AGLC for GameSense campaign with sports teams

Alberta Gaming, Liquor and Cannabis‘ (AGLC) partnerships with numerous pro sports teams in Alberta have attracted glowing attention from another province’s governmental gaming agency.

The British Columbia Lottery Corporation (BCLC) has named the Alberta crown corporation as the winner of its inaugural GameSense Innovation Award, which was established to recognize the most creative, impactful and original GameSense-branded initiative of the year.

GameSense is the BCLC’s player health program that it licenses to other gaming entities, including some other provincial crown corporations, commercial operators like BetMGM and MGM Resorts, and regulators such as the Massachusetts Gaming Commission. While BCLC has used GameSense since launching it in 2009, it later began licensing it out to allow other organizations across provincial and national borders to lean on for their own player protection programs.

BCLC and its GameSense partners, who also include the Saskatchewan Indian Gaming Authority (SIGA) and Saskatchewan Liquor and Gaming Authority (SLGA), selected AGLC as the winner for its province-wide sports-betting campaign that brought GameSense messaging directly to fans through partnerships with Alberta’s professional sports teams. AGLC was presented with the award at the annual GameSense Summit in Edmonton on Sept.17.

GameSense at Oilers games and beyond
While Alberta’s government continues to prepare to welcome commercial online sportsbooks to the province, the AGLC has somewhat cornered the market in terms of sports team partnerships. Its Play Alberta platform, currently the only regulated online gaming app in the province, is the official sports betting partner of the NHL’s Edmonton Oilers and Calgary Flames and sponsored the home jerseys of both of Alberta’s pro hockey teams last season. It’s also the official sportsbook of the Edmonton Elks and the Calgary Stampeders of the Canadian Football League (CFL), and held a similar status for the Calgary Stampede last year.

BCLC stated in a release that AGLC’s winning GameSense campaign resulted in over 23.9 million impressions, 2.3 million video views and a 10% increase in direct traffic to its player health resources. GameSense messaging was featured in stadiums and arenas across Alberta, including at the Oilers’ Rogers Place, as pictured above.

“This award is a testament to the power of collaboration and innovation – and a little friendly competition – in promoting player health messaging and resources,” said Ryan McCarthy, director of player health at BCLC. “AGLC’s campaign exemplifies how GameSense can be brought to life in engaging, high-impact ways to reach people where they’re at, like when they’re watching their favourite athletes hit the ice or the field.”

“AGLC’s GameSense Program reached new heights this past year and seeing its campaign recognized with the inaugural GameSense Innovation Award is an achievement I am proud of,” added AGLC CEO Kandice Machado. “The decision by BCLC to develop this award will further encourage jurisdictions to promote resources that ensure gambling remains fun and a form of entertainment. My thanks to our partners in B.C. and Alberta’s professional sports landscape, who supported the campaign.”

Read more

RGC and ROGA partner up on US responsible gambling certification

The operator-led Responsible Online Gaming Association (ROGA) has selected the Responsible Gambling Council (RGC) as its partner to develop a first-of-its-kind U.S. certification for responsible online gaming.

The intention is for the two RG-focused organizations to establish a new industry benchmark through a certification that evaluates operators on their self-exclusion and player support tools, staff training, marketing programs and other key areas through a data-driven, evidence-based approach. The aim is to help operators beef up their RG programs and practices to go beyond merely meeting provincial and state regulatory requirements.

RGC and ROGA will begin developing the framework for the certification framework, which will be used to evaluate all ROGA members upon completion.

ROGA’s membership accounts for 90% of the legal U.S. sports betting industry in terms of handle. Its eight members include six of the biggest names that are licensed and offering online casino and online sports betting in Canada’s regulated iGaming province of Ontario:

bet365
BetMGM
DraftKings
FanDuel
PENN Entertainment, owner of theScore Bet
Bally’s

The other two members, Fanatics Betting and Gaming and Hard Rock Digital, are not currently offering iGaming in Ontario, but both operators are exploring possibly expanding north of the border.

Operators lean on RGC expertise
In the Toronto-headquartered non-profit RGC, ROGA and its operator members have partnered with an organization that has been one of the world’s foremost leaders in player protection, prevention and responsible gaming solutions for more than 40 years.

The RGC conducts research, consults with stakeholders including operators and regulators, rolls out practical initiatives, provides education and develops and implements best practices. It also has its own accreditation program, RC Check, developed in consultation with policy makers, gambling providers, players and people who have experienced gambling harm.

RG Check accreditation helps both land-based and online gambling providers evaluate, monitor and manage all aspects of their RG strategy. It existed for brick-and-mortar gaming before Ontario launched regulated iGaming in April 2022, and iGaming Ontario (iGO) mandates that all regulated iGaming operators must achieve RG Check. RG Check accreditation is valid for three years before operators need to reapply and get certified all over again.

ROGA said that RGC’s expertise will serve as a critical resource in the creation and management of the certification program, and RGC CEO Sarah McCarthy said the new U.S. certification “will build on years of evidence-based work and experience building RG Check as a trusted standard.”

RGC and Shatley first worked together back in 2023, before ROGA was formed, and RGC and ROGA collaborate with each other and lived-experience specialists EPIC Global Solutions and mental health service provider Kindbridge Behavioral Health on the “Know Your Play” campaign, an initiative providing U.S. college students with detailed content focused on responsible gaming, mental health and well-being and financial literacy.

Collaboration always key, RGC tells CGB
RGC’s Senior Vice President of Accreditation, Advisory and Insights, Tracy Parker, told Canadian Gaming Business earlier this year that the RGC recently updated RG Check after thorough consultation to ensure that it is a robust and relevant accreditation program that keeps up with the rapid pace of change in iGaming.

“We have found we’ve needed to talk to more people,” Parker told CGB. “It really is about the collective understanding of impact and collaboration around solutions. And that’s not just operators. We need to be talking to manufacturers and marketing affiliates, payment solution providers, leagues, athletes, coaches, university campuses, the whole ecosystem.

“New forms of gambling create new risks. I think there’s a lag in RG awareness generally, and we work on keeping pace with the evolution of the industry. It’s a constant effort to keep up.”

Read more

Online casino ads: Be careful what you click on

Open social media or scroll a website these days in Canada, and you may well find yourself staring at an advert for an online casino. Many of them are not what they seem.

In recent months, we’ve seen numerous warnings from law enforcement, gaming regulators, crown corporations and regulated caisnos about fraudulent ads. These adverts, many of which use names and photos of reputable casinos to masquerade as licensed gaming entities, look to suck the public into clicking on the ads and ultimately yielding their sensitive information.

It’s by no means a Canada-only issue. Several individual U.S.-based casinos have issued warnings in their respective states of this kind of activity, and some state regulators have issued consumer protection alerts urging residents to look out for fake online casinos.

But it’s certainly a problem pervading Canada from coast to coast.

‘Predatory and sophisticated’
As just some examples: Last year, Ontario’s Casino Rama’s name and image were used to direct the public to a website belonging to an unlicensed online casino registered to Curaçao. Earlier this year, Lotteries and Gaming Saskatchewan (LGS) was forced to remind the public that none of that province’s land-based casinos have a legitimate online version after advertising purporting to be from Dakota Dunes Casino, Casino Regina, Casino Moose Jaw and others spread on social media. And the British Columbia Lottery Corporation (BCLC) published a notice that “predatory and sophisticated scams” using the BCLC logo were claiming to offer exclusive bonuses and promotions for anyone who clicked and registered.

The fraud can also get remarkably innovative. One particularly bold social media ad took an old CityNews video report and altered the footage to use the name of Alberta’s River Cree Resort & Casino to try to attract clicks.

As Canadian Gaming Association President and CEO Paul Burns said last year, “virtually every land-based casino brand in the country has had its brand hijacked to promote fraudulent online sites.” And the number of mainstream media reports and official communications to the public would seem to suggest the problem is worsening. Or, at least, it’s not getting better.

‘A game of Whac-A-Mole’
For Great Canadian Entertainment, which operates more than 20 retail casinos across four provinces, the issue has become so troublesome that it goes as far as to keep a list on its website of known fraudulent advertising attempts concerning its properties. In the last 12 months, the company’s River Rock Casino Resort, Casino Nova Scotia, Casino New Brunswick, Casino Resort Toronto, Pickering Casino Resort and others have all been targeted numerous times, mostly via ads on Meta’s social media platforms Facebook and Instagram.

Chuck Keeling, Great Canadian’s executive vice-president of external relations and business development, told Canadian Gaming Business recently that “battle” is an apt term for the fight to tackle the issue.

“It’s a game of Whac-a-Mole. If one is forced down, another pops up.”

Great Canadian Entertainment’s Chuck Keeling

“It’s a never-ending cycle and it does seem to have picked up in recent months, based on what we’re seeing as it relates to some of our brands,” Keeling added. “And these online sites that pretend to be casinos are not operating in the shadows, either. It’s in broad daylight.”

Taking advantage of consumer confusion?
Keeling noted one example of a fraudulent ad that used “Woodbine Casino” branding to try to lure in unsuspecting people. That was never the name of that venue, which was formerly known as Casino Woodbine and was replaced by Great Canadian Casino Resort Toronto branding in 2023.

That, Keeling suggested, is indicative of the fact that the people and companies behind fraudulent casino advertising may be looking to use the public’s lack of deep knowledge about the Canadian gaming industry to their advantage. “It takes advantage of the confusion in the marketplace as to what’s a legitimate site and what isn’t.”

Great Canadian as an operator brand has “no direct online presence, full stop,” Keeling stressed.

“If they can rip off a brand like ours to give themselves an air of legitimacy, why would they not?”

Keeling

The problem is that people who are not well-informed gamblers or attentive to the industry may not know that. Similarly, not every social media scroller knows that in Ontario, all regulated commercial online casinos have to include the iGaming Ontario (iGO) logo in their adverts.

Burns said at last year’s Canadian Gaming Summit that, “in a lot of cases, the public doesn’t actually know what to look for.”

Damage both reputational and financial
It’s a problem on several fronts. As well as the evident risks to the public, whose financial details and personal information become vulnerable if they click on malevolent advertising, there’s a risk of reputational damage to the legitimate gaming operators whose names and logos are used in the fake ads.

“It really does have an impact on the reputation of the industry,” Keeling said. “But who’s getting hurt the most from this? It’s the consumers who get duped by it.”

In many cases, these adverts will use fake email addresses, domain names and website links that are very similar to the legitimate versions, sometimes even sending text messages or other alerts to people who click on links and provide basic information. Great Canadian and other operators have warned that they will never contact someone directly and ask for personal or financial information.

Still, you can’t stop every potential case.

“We get emails from people complaining that they have lost money on these sites, and there’s nothing we can do,” Keeling added. “Thankfully, we don’t get a lot of those messages but that’s the worst manifestation of this, that people are actually getting taken advantage of and losing money as a result of it.”

What can be done?
Operators like Great Canadian work closely with law enforcement to try to tackle the issue.

Those efforts are both reactive, wherein customers or observers flag instances to the relevant casino operator or to law enforcement, and proactive. Keeling noted that the Great Canadian team has taken to conducting media scans “just to see what we can pick off ourselves.”

The B.C. Ministry of Public Safety and Solicitor General told Canadian Gaming Business that one responsibility of the Gaming Policy and Enforcement Branch (GPEB) is to investigate any conduct or activity connected to gambling that could threaten the integrity of the industry. Once instances are identified, the GPEB investigates complaints or potential violations of the Gaming Control Act or the Gaming Control Regulation.

“GPEB’s Enforcement Division has been working with BCLC to identify the owner(s) of a series of social media scams impersonating B.C. casinos, along with the associated social media accounts,” said a ministry spokesperson. “We know this issue is not unique to B.C., with partners in other jurisdictions highlighting similar concerns.”

The Enforcement Division continually monitors and probes such scams and vows to take enforcement action if violations of the Gaming Control Act are identified. In some cases, the matter is referred to police if there are potential violations of the Criminal Code of Canada.

Do tech companies need to step up?
The CGA and other stakeholders have been vocal in the past in suggesting that tech giants such as Meta and Google need to take more responsibility in vetting the adverts they allow on their sites.

While Meta recently announced some more stringent requirements for gambling advertisers, Keeling acknowledged that fake casino ads are likely not top of those firms’ list of priorities. But without a firmer hand from that end, you’d say that constant game of Whac-A-Mole is likely to continue. Operators and regulators can report instances and law enforcement can pursue action in individual cases, but beyond that, the problem persists.

“It does have an impact on the reputation of the industry. But who’s getting hurt the most? The consumers who get duped.”

Keeling

“Does it trigger greater action going forward? I don’t know,” mulled Keeling. “Maybe, if the problem continues to escalate. I would like to think so because it seems so egregious and it happens in other consumer sectors too. I would like to hold out hope that the Metas and Googles will be more diligent about who is using their platforms. Ultimately, they’re the gatekeepers.

“I don’t know what else we do beyond what we’re doing already. We’re the tip of the spear. But it certainly merits attention. People are getting ripped off.”

A version of this story appears in the Summer 2025 issue of Canadian Gaming Business magazine.

Read more

Ontario regulator warns casinos that ‘free play’ must mean free play

The Alcohol and Gaming Commission of Ontario (AGCO) has warned all licensed land-based casinos and charitable gaming operators in Ontario that they must be careful when using the term “free play” in any promotions or advertising.

The province’s market regulator issued a statement this week reminding operators that offers advertised as “free play” must comply with Standard 2.2.2 of the Registrar’s Standards for Gaming, which requires that players should not need to risk or spend their own money to access any bonus, inducement or credit described as “free.”

“If you promote something as ‘free,’ it must genuinely be free,” wrote the commission.

The AGCO stressed that promotions that fail to meet this condition are considered misleading and may be subject to regulatory action such as financial penalties. The statement adds that, whether intentionally misleading or not, “free play” advertising could undermine responsible gambling efforts by encouraging players to overspend.

As an example of a non-compliant offer, the AGCO posed a hypothetical scenario in which an operator offers new reward members the chance to earn $100 in free play by signing up for the casino’s rewards program, playing using their rewards card before Aug. 1, 2025 and receiving any losses before Aug. 31 back in the form of free play credits of up to $100.

In that example, players would have to spend and lose their own money before receiving the “free” credits. Because a financial risk is required, the offer cannot truthfully be called “free” and would therefore violate regulations, stressed the AGCO.

The regulator strongly encouraged all registrants to review current and planned marketing materials to ensure they fully comply with the Standards. Future non-compliance may result in regulatory action, including monetary penalties or other sanctions.

Operators have fallen afoul of the AGCO for marketing regarding “free play” in the past. In one instance early in the regulated market’s lifespan, in 2022, PointsBet Canada was fined $30,000 for advertising two gambling inducements for customers to play for free, one via posters on trains and in multiple products and the other via posters at two train stations. In that case, the violation was of Standard 2.05, which restricts the advertising of inducements, bonuses or credits, except when they are on an operator’s site or through direct advertising and marketing issued after receiving active player consent.

AGCO shuts down unapproved gambling machines in convenience stores
Also this week, the AGCO has revoked the lottery seller registrations of a number of retailers in the Greater Toronto Area that were found to be offering unapproved electronic gambling machines under the Prime Slot brand.

“Over the past decade, unregulated gaming machines have increasingly proliferated across North America,” said the regulator. “While they largely rely on chance like traditional slot machines, manufacturers have claimed they are games of skill and have installed terminals in convenience stores and other locations where gaming machines would otherwise be prohibited.”

“Unapproved gambling machines have no business being in convenience stores or other locations, particularly those that are available to children and youth,” said AGCO CEO and Registrar Dr. Karin Schnarr.

The AGCO said it will continue to take every action within its authority to protect the public against the risks posed by unregulated machines, particularly in locations easily accessible to children and youth.

Read more

BetMGM books Derek Jeter for US and Canada RG boost

BetMGM has swung big on signing up iconic athletes to represent its brand, and it’s added one of the biggest hitters around.

The online sportsbook and casino brand announced on Monday that New York Yankees legend Derek Jeter has signed a multi-year partnership with BetMGM that spans both Canada and the U.S.

Broadly speaking, the partnership makes the 14-time MLB All-Star and five-time World Series champion a brand ambassador for the renowned operator. But the collaboration will look pretty different depending on whether you live north or south of the border, as evidenced by the way it was presented in each country.

In the U.S., he will be featured prominently across all kinds of advertising and make appearances at exclusive VIP events. Perhaps most notably from the industry perspective, the MGM Resorts International and Entain joint venture announced that it will launch an exclusive Jeter-themed slot game, which will be the first online casino game to feature a current or former MLB player.

BetMGM Chief Marketing Officer Casey Hurbis said that ‘The Captain’ has a “universal appeal and proven track record of excellence, both on and off the field” that will be a big asset to BetMGM’s brand and player engagement. Jeter joins a BetMGM lineup of sporting partners that also includes Wayne Gretzky and former NFL MVP Barry Sanders.

I’ve got two letters for you: R and G
Buried in the U.S. release announcing the Jeter deal was a line that noted that the former Yankee will play “a key role” in promoting BetMGM’s responsible gambling initiatives in both the U.S. and Canada.

In the Canadian press release, that wasn’t so much a secondary mention as it was the entire foundation of the announcement. “The baseball legend will appear in commercials that highlight BetMGM’s industry-leading suite of responsible gambling tools,” stated the Canadian release. The first responsible gambling advertisement will air in Canada and the U.S. later this year.

The reason for the difference in tone between the two releases is that in Canada’s only regulated online gambling market of Ontario, the Alcohol and Gaming Commission of Ontario’s (AGCO) rules stipulate that active or retired athletes cannot be used in advertising and marketing, “except for the exclusive purpose of advocating for responsible gambling practices.” Ontario also has a requirement that operators must spend a certain percentage of their annual gross gaming revenue on RG-specific messaging.

Back in August 2023, just over one year into the lifespan of Ontario’s commercial iGaming market, the AGCO announced it would ban the use of athletes in online gaming advertising and marketing in Ontario. The change came into effect on Feb. 28, 2024.

“Following the first year of Ontario’s open, regulated iGaming market, the AGCO identified advertising and marketing approaches that use athletes, as well as celebrities with an appeal to minors, as a potential harm to those under the legal gaming age and is taking this step to reduce the risk,” said the regulator at the time. It banned the use of athletes, with the caveat of the RG carve-out, after consulting with stakeholders including mental health and public health organizations, responsible gambling experts, gaming operators, broadcast and marketing groups and the public.

Since then, operators have continued to partner with sports stars, basing the entire collaboration around responsible gambling measures. BetVictor, for one, recently enlisted former Toronto Raptor Tracy McGrady to serve as its face in Ontario.

The McDavid Effect
BetMGM already has impactful partnerships with former and current Edmonton Oilers heroes Gretzky and Connor McDavid, which give the brand that purports to be Ontario’s online casino market leader significant recognition and visibility not just in Ontario but across Canada.

The company’s Jeter release noted the former Yankee will join McDavid in supporting its ongoing responsible gambling campaign. BetMGM uses RG tools including GameSense, the industry-leading program developed and licensed by the British Columbia Lottery Corporation (BCLC).

At BCLC’s New Horizons in Safer Gambling conference last October, BetMGM Director of Responsible Gambling Richard Taylor detailed that the operator saw a general increase of about 10% in the use of tools such as deposit limits which it credited to the use of McDavid to promote the tools in Canada.

“This is another example of Ontario pushing us to innovate and to make our organization better across all of our jurisdictions,” Taylor said at the time. “Big credit to Ontario for that requirement because it’s pushing us to innovate and do fun things with the way we market and promote responsible gambling.”

Now, BetMGM can lean on the profile of not only one Canadian hockey icons, but also one of baseball’s modern greats.

Read more

Ontario operators no longer need AGCO approval on responsible gambling training

Ontario gambling operators will no longer need to seek the approval of the provincial regulator on their responsible gambling training.

In an update posted on Friday, the Alcohol and Gaming Commission of Ontario (AGCO) noted it has amended its RG training standards for employees in the gaming and lottery sectors. Henceforth, operators will not need to to seek approval from the Registrar for training programs.

RG training itself is still compulsory for all staff in those sectors. But operators now have more freedom to develop and revise their own content without needing AGCO sign-off, as long as the training meets industry best practices and effectively prepares employees to recognize and respond to gambling-related harm.

The AGCO stipulates that RG training must adequately ensure that employees understand their role in promoting responsible gambling and supporting individuals who may show signs of gambling problems.

The Ontario Lottery and Gaming Corporation’s (OLG) PlaySmart program remains valid under the updated standard, confirmed the regulator.

The change is intended not only to reduce red tape but to encourage innovation within responsible gambling, maintain Ontario’s standards for player protection, and bring greater consistency between land-based gaming and iGaming.

AGCO regulator advises operators on how to spot at-risk players
This is the second time in a few weeks that Ontario’s online gambling regulator has tweaked the way it approaches responsible gambling.

In early June, it updated its comprehensive advice on how licensed operators can identify and support players at risk of harm.

While the AGCO noted its regulatory model places accountability on operators to actively shield players from gambling-related harm, its guidance helps clarify its expectations of operators and signposts ways that gambling brands can meet the province’s requirements.

At that time, the commission stressed the importance of rigorous employee training, documentation of such training and continuous assessment in upholding its standards.

Read more

‘Not just a box to tick’: Canadian gaming industry to talk RG at Canadian Gaming Summit

As Canada’s online gaming market matures, player protection challenges are multiplying — from rising offshore activity to the ethical use of AI in responsible gambling.

The Player Protection Symposium at Canadian Gaming Summit 2025 brings together the key minds shaping regulation, technology and player safety to ask how the industry can protect players without pushing them away.

Taking place on Thursday, June 19, at the Metro Toronto Convention Centre, this focused track will unite leading policy experts, operators and responsible gambling specialists to examine how Canada’s regulatory and commercial frameworks are developing to safeguard players in a maturing market.

Six expert-led sessions will cover the full spectrum of contemporary challenges, from AI-driven player protection to national self-exclusion models. The symposium offers delegates insight into evolving policies, technologies and collaborations driving the next generation of responsible gaming in Canada.

“Protecting players should never be viewed as a compliance box to tick,” said SBC Founder and CEO Rasmus Sojmark. “It’s a complex, developing challenge that spans tech, policy, and empathy. This symposium brings together the people on the frontline of responsible gambling to share the insights that will help us build a truly sustainable gaming industry across Canada.”

The track will open with a special edition of Martin Lycka’s Safe Bet Show, featuring the very special guest, NHL legend Nick Kypreos. Kypreos will regale attendees with tales from his storied career, which included spells at the Philadelphia Flyers, New York Rangers and Toronto’s very own Maple Leafs.

Among the key panels on the track is Regulation and Responsibility: How the New Politics Affect Player Protection, which will explore what Alberta can learn from Ontario’s approach to responsible gambling and why one in five Ontario gamblers still use unregulated platforms to gamble. Craig Cornforth (Senior Business Development Manager, EPIC Global Solutions), Alistair Facciol (Vice President of iCasino, iGaming Ontario), Steve McAllister (Editor-In-Chief, The Parleh), Ryan McCarthy (Director of Player Health, British Columbia Lottery Corporation) and Geoff Zochodne (Senior News Analyst, Covers), will examine how shifting political landscapes influence player protection strategies and consider whether a coordinated national approach could reduce player reliance on unregulated markets.

Building on these regulatory themes, Self-Exclusion: A Plus for Protection or a Boost to the Black Market? will see panellists examine Ontario’s upcoming centralized self-exclusion system and assess whether it establishes an industry standard for responsible gaming or risks driving players toward unregulated markets. Aaron GlynWilliams (Chief of Staff and Head of Enterprise Strategy, Ontario Lottery and Gaming), Catherine Jarmain (Director – Operations & Player Relations, iGO), Dr. Isabelle Martin (Advanced Specialist, Corporate Office for Responsible Gambling, Loto-Québec), Tracy Parker (Senior Vice President, Accreditation, Advisory and Insights, Responsible Gambling Council), Dr. Kahlil Philander (Carson College of Business, Washington State University) and Al Watson (CEO, Dataworks Group) will explore how regulators and operators can strike the right balance between access, protection, and enforcement.

The session Technology in RG: From Targeted Messaging to AI Support will examine how artificial intelligence can transform responsible gambling measures by using behavioral data to spot at-risk players. Cory Fox (SVP Public Policy & Sustainability, FanDuel), Francesco Rodano (Chief Sustainable Gambling Officer, Playtech) and Dan Umfleet (Group CEO, Kindbridge) will discuss how their organizations are rolling out technology-driven solutions while tackling the ethical questions these tools create, including data privacy concerns, player consent issues, and the dangers of relying too heavily on automated systems when working with vulnerable individuals.

Also featured as part of the Player Protection Symposium is the session It Pays to Be Positive: Changing the Direction of Reinforcement in RG, which will unite leading experts to examine how shifting from punitive messaging to positive reinforcement can help ensure safer gambling behaviors.

The Player Protection Symposium is one of several focused content streams at the Canadian Gaming Summit, alongside dedicated tracks on Sports Betting & Casino, Cybersecurity, Affiliates & Advertising, Leaders and Payments & Compliance.

Get your tickets for the Canadian Gaming Summit!
Full Event Passes are still available at a discounted rate of $795 per person when you book as a group of three or more — saving you $200 per ticket with our Group Discount.

Operators and affiliates are eligible for free Full Event Passes, just apply via the respective links.

You can also grab an Expo Plus Pass for $195, which gives you access to all conference tracks, sessions, and the show floor. Please note: this pass does not include access to networking events.

Read more

Exclusive interview: RGC on how to stay responsible while online gaming speeds ahead

They say you never stop learning. When it comes to responsible gaming in a fast-moving digital world, that may be an understatement. Keeping up with the pace of change is no mean feat, as the Responsible Gambling Council’s Tracy Parker knows well.

Parker is the RGC’s Senior Vice President of Accreditation, Advisory and Insights. In her five-and-a-half years with RGC and her six years with the Ontario Lottery and Gaming Corporation (OLG) before that, she’s seen the landscape change significantly both at home and across borders.

Online gambling has long been available to Canadians. But since Canada legalized single-event sports betting in summer 2021 and Ontario opened its regulated market in April 2022, things have changed hugely. With every year that passes, both inside and outside Ontario, the industry evolves further, new gaming options emerge, and staying ahead of the curve requires nimble footwork and a deft hand.

“New forms of gambling create new risks,” Parker told Canadian Gaming Business recently. “I do think there is a lag in RG awareness generally, and we work on keeping pace with the evolution of the industry as new forms of gambling emerge, whether it’s things like sports betting or access to a broader range of products and services. It’s a constant effort to keep up.”

Building on a strong base
It’s probably past time to stop calling regulated online gambling in Ontario new, given that we’re more than three years into a market that is embracing its own maturity and already drawing upon its own past experiences to iterate and refine itself.

What certainly is not new is gambling in Canada, nor the concept of protecting players and keeping the industry responsible and sustainable. The history of government involvement in gambling in Canada is decades long, and the focus on responsible gambling has been a constant thread of continuity.

“I think that foundation gave it a public interest slant from early on,” she reflects. “And I see a lot of that coming through in the continued investments in employee training and player education. The profit motive isn’t the be-all and end-all.”

Programs such as the British Columbia Lottery Corporation’s GameSense, established in 2009 and used under license by everyone from other Canadian lotteries to MGM Resorts and BetMGM to the Massachusetts Gaming Commission, are often held up as examples of Canada’s leadership in responsible gambling. Parker notes there’s also a strong history in academic research around RG. “We’re lucky in Canada that there is still a collaborative relationship between research and industry,” she notes. “That’s not the case in all jurisdictions.”

That thoughtful history and dedicated groundwork gave Canada a solid research and evidence base for implementing responsible gambling programs and safeguards in an impactful way. The direct ties between government and regulated gambling before Ontario’s market opened helped to ensure that when the big shift of 2021-22 did arrive, there was a deep resource pool to draw from.

“I think when it has been a public entity, there is a natural inclination to engage the community around prevention education, treatment, and support services. And I think we see evidence of that across the country.”

Helping to steer the ship
The RGC plays a unique role in Ontario’s online market, in that its RG Check accreditation program has been embedded into the requirements for all private operators contracting with iGaming Ontario (iGO). That program was developed in 2010 and was already used by land-based casinos in Ontario before 2022. Parker stresses it is a mutually beneficial experience; RGC may be the accreditor, but the organization is constantly learning, too.

“As we’ve been processing all of those operators, we’ve been learning a lot and doing some work on an update to the accreditation program to make sure it’s keeping up,” she continues. “We’ve done stakeholder expert interviews, player surveys, public consultations, research and reviews, all with the aim of pulling together the evidence base that exists to make sure that the standards that we’re assessing operators against are meaningful and relevant and robust.”

“New forms of gambling and new levels of access necessitate leveling up conversations, and with different audiences.”

Like everything in Canadian gaming, RG Check has evolved with time. A big facet of a recent update to the program focused on stakeholder engagement.

“We have found that we’ve needed to talk to more people,” Parker adds. “It really is about the collective understanding of impact and collaboration around solutions. And that’s not just operators. We need to be talking to manufacturers and marketing affiliates, payment solution providers, leagues, athletes, coaches, university campuses, the whole ecosystem. While there’s been some progress and diversification, I think new forms of gambling and new levels of access necessitate leveling up conversations, and with different audiences.”

Connecting with the digital-native player
Canadians have always been able to gamble. From retail casinos to government-operated online platforms and both regulated and grey market commercial websites, from the rise of mobile apps and the present-day gamification of so much that is accessible to so many, the options have never been greater.

And just as new products and delivery methods are always surfacing, so too are new players.

“There’s always youth coming of age and needing to gain some gambling literacy,” Parker adds. “So, that’s always been a key focus for us. When you get digital natives, they just interact with the product differently, there’s that exposure to the merging of gaming and gambling and the gamification of gambling.”

Does that necessitate a re-evaluation of what responsible gambling even means?

“Certainly, I would say something that’s coming into sharper focus is the connection between mental health, digital health, and gambling,” Parker explains. “We’re not looking at just gambling behaviour, but we’re looking at it in the context of a person’s overall well-being and how they use their phone or the internet, their digital well-being.”

To that end, Parker notes that algorithms and risk-monitoring detection software provide more insights and information than ever were previously available about when and how to interact with a player.

“The core practices and behaviours around safe habits are relatively similar. It’s just the form that changes.”

Real-time customized and contextualized interactions, she says, have proven to be the most impactful. That could look like a pop-up message noting that players in a certain user’s profile usually play for an average of a certain number of minutes, or that a break around a certain time is typical.

“Providing messaging in context and personalizing it is really, really important. Talk to people in the moment or as close to the behaviour as possible. In our accreditation and operator training, we stress the importance of that touchpoint. It’s very complicated from an operational point of view, but it really is the most impactful.”

No time to stand still
The truth is that the work simply never stops. Responsible gambling means something different now than it did 20 years ago. In many ways, the core concerns are relatively static, but the context and the issues within it are constantly evolving.

“That’s what RG is all about, really. “The core practices and behaviours around safe habits are relatively similar,” concludes Parker. “It’s just the form that changes. And it’s up to all of us to keep up.”

A version of this story appears in the Summer 2025 issue of Canadian Gaming Business magazine.

Read more

Record-breaking Canadian Gaming Summit set to rebrand as SBC Summit Canada

The 2025 Canadian Gaming Summit concluded last week, breaking attendance records and setting the stage for the event’s evolution into SBC Summit Canada.

In what marked both a culmination and a turning point, the 28th and final edition under the current name brought together key stakeholders from across Canada and beyond to reflect on challenges and chart a future course for the country’s gaming industry.

“There are always moves and changes within the industry, so this is the perfect venue for us to collaborate, collaborate with the operators, collaborate with the providers, just to see what’s going on, what’s coming up and really being able to exchange ideas,” Gigadat Inc. COO Cliff Nywening said of the event.

Over the course of two days, the summit welcomed over 3,000 professionals, 40% of whom held key decision-making roles. The event also featured strong representation from operators and affiliates, with 1,000 operator representatives and 200 affiliates in attendance.

In addition, the event welcomed delegates, including leading suppliers, game studios, regulators and government bodies.

The high caliber of attendees was a point noted by many, including Nywening.

“Size doesn’t really matter, it’s about the quality. You’ve got quality attendees, quality vendors exhibiting, that’s all that makes a good event.”

“We have been at the helm of the Canadian Gaming Summit for three years now, and every year we have worked tirelessly to evolve this event that was already loved by many,” noted SBC CEO and Founder Rasmus Sojmark.

“This year has undoubtedly been our most successful yet. The feedback I’ve received has been incredible—conference rooms were full, the show floor was alive with conversation and our networking parties were by far the most memorable to date. I would like to extend a huge thank you to everyone who attended.”

Serving as a platform to explore the current challenges and future opportunities in the Canadian market, the event’s three-stage conference programme featured 150 industry experts covering key topics such as leadership, sports betting and casino, player protection, affiliation and advertising and payments and compliance. The event also featured a dedicated Cybersecurity Symposium in partnership with the Ontario Lottery and Gaming Corporation (OLG).

Amongst the notable figures that took the stage was Duncan Hannay (President, OLG), who kicked off the conference with an opening address, followed directly by Honourable Doug Downey (Attorney General, Ontario), who partook in a fireside chat. In the afternoon, delegates were treated to a special keynote panel with Dale Nally (Minister for Service & Red Tape Reduction, Alberta).

“What I’ve been very surprised by is the attention on the panels and the quality of the panelists… the collaboration between the regulators, like the AGCO and the operators. It’s amazing to see,” observed Game Lounge Director of Casino Keith Geary.

The show floor served as the heart of the event, hosting a number of local and global brands and giving attendees ample choices and opportunities to explore the products that can power their presence in Canada.

The show floor also gave new market entrants a chance to introduce themselves and build a foothold in the Canadian market.

“We are new to the Canadian market, and trying to make a splash here. To have so many people engage with us, come by, be curious, and even interact with some of our goods. It definitely gives us a lot of encouragement about the market as a whole,” Head of External Affairs at Lotto.com Kweku Separu-Grant.

This sentiment was echoed by Maverick Games CEO Matt Rathburn.

“You’ll really find everybody that you would need to connect with. If you’re going to launch a new site, you could probably start here and collect all the different pieces that you need to put it all together.”

Alongside the networking opportunities on the show floor, the Canadian Gaming Summit also featured two dedicated evening networking events.

On Tuesday, delegates gathered at the RS Sports Bar for the SBC Canadian Gaming Summit opening party. The evening featured a live screening of the Stanley Cup Final Game 6 between the Florida Panthers and Canada’s own Edmonton Oilers.

The following night, delegates were treated to a memorable experience at the NHL Hockey Hall of Fame for the official networking party. Attendees explored the iconic museum celebrating Canada’s national sport, took part in interactive virtual hockey activations and had the chance to meet NHL and Maple Leafs legend Wendel Clark.

“Our Canada event has earned its place among the SBC Summits. We’re rebranding it as SBC Summit Canada to better align with our global event portfolio and deliver the signature SBC experience. We hope to see you next year.” Sojmark added.

Save the date: SBC Summit Canada will take place in Toronto on May 19-21. For exhibition and sponsorship opportunities, contact sales@sbcgaming.com

Read more