iGamingExpert

UK Gambling Commission fines Fafabet £170,000 for T&Cs failures

The UK Gambling Commission (UKGC) has issued a £170,000 fine to Taichi Tech Limited, which trades as Fafabet, for regulatory failures, including the use of unfair terms and conditions.

Taichi Tech, which has been licensed by the Commission since February 2021, will also be subject to a third-party audit to check that it is complying with anti-money laundering and safer gambling policies, procedures and controls.

The UKGC investigation once again raises the issue of fair, clear and transparent terms and conditions by operators following the High Court case involving Paddy Power earlier this year.

T&Cs lacked transparency

According to the investigation, the UKGC discovered that Taichi Tech contained the following statement within their bonus terms for new casino promotions:

“Fafabet have the right at their own discretion to close accounts or forfeit winnings.”

The Commission concluded from its investigation that Taichi Tech breached the fair and open licensing condition by “including a discretionary term allowing the operator to close customer accounts or forfeit winnings without clear justification”, adding that these kinds of terms “lack transparency and may lead to unfair outcomes for consumers”.

The UKGC noted that the Licence Conditions and Codes of Practice (LCCP) that operators must abide by refer to the general consumer protection legislation of the Consumer Rights Act 2015 (CRA).

The LCCP states that licensees must ensure their terms and practices are “fair, clear, and do not breach consumer protection law” and so “must therefore have regard to the CRA as part of their overall compliance obligations under the LCCP”.

John Pierce, Director of Enforcement and Intelligence at the Gambling Commission, said: “We expect all operators — regardless of their size or customer base — to comply with consumer protection legislation and ensure their terms and conditions meet regulatory standards.

“Licensed operators must ensure their terms are clear, fair, and transparent, so customers fully understand what to expect.”

AML and social responsibility failures

The UKGC noted that its investigation also discovered AML and social responsibility breaches, including failures to “effectively manage risk and implement adequate consumer protection measures”.

These failures included some customers gambling large sums in a short period despite the operator holding limited customer information, individuals exhibiting potential markers of harm (such as high-velocity spending over short periods) being given “insufficient customer interaction from the operator”.

In addition, the Commission noted that the operator didn’t further follow-up or intervene with customers they had sent safer gambling emails to but who didn’t respond and their concerning behaviour continued.

In response, the UKGC stated that Fafabet “acknowledged that it previously fell short of the standards expected” and has since “taken steps to address these shortcomings”.

Fafabet is required to commission an independent third-party audit to assure ongoing compliance with all relevant regulatory requirements as part of the regulatory outcome.

Operator T&Cs highlighted again

Fafabet’s fine from the UKGC is another reminder that operators must make sure that their terms and conditions are fair, clear and transparent.

Back in March, Paddy Power lost a High Court case and was ordered to pay customer Corrinne Pearl Durber compensation of £1m in relation to a disputed pay-out of a “Monster Jackpot.”

Durber was denied a jackpot of £1.097m that she won on the slot game Wild Hatter with the operator, who opted instead to only initially pay her £20,000 due to what they claimed to be a “software error” which caused an incorrect display.

The court ruled in favour of Durber, stating that the rules advertised to customers should take precedence over the company’s terms and conditions, noting that Paddy Power’s “terms were not clearly signposted”.

The court added that Clause B1 – which stated that, in the event of a discrepancy between the screen display and the server records, the server records would be definitive – was “buried in 44 pages of dense text” and was an unfair contract term that granted absolute power to the defendant to override errors while excluding the customer’s right to challenge them.

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Double Dutch warning for FDJ United’s Unibet

FDJ United’s Unibet brand has received two warnings from the Dutch gambling regulator for failures linked to advertising and autoplay.

Kansspelautoriteit (KSA), the Dutch gaming authority, issued the warnings to Optdeck, which provides games of chance under the Unibet brand in the Netherlands, for violations related to a cycling team sponsorship and a BonusBuy function in one of their titles.

In response, a Unibet spokesperson told iGaming Expert that the brand took the KSA’s warning “very seriously and took immediate action” to correct the errors, including adjusting branding and compensating affected players.

Sponsorship bus

As part of its sponsorship of the Unibet Tietema Rockets cycling team, the Unibet logo was shown on a coach, which was used to transport the team in the Netherlands and for additional purposes. The Dutch authority has stated that this violates the non-targeted advertising ban.

Speaking with Optdeck, the KSA said that the operator was “not aware that the bus was also used for other transport and that monitoring various sponsorship agreements can be complex”, adding that the team has been asked to stop using the bus immediately and modified stickers will be provided without the Unibet brand logo.

“The KSA has indicated that it is always the provider’s responsibility to guarantee that sponsorship agreements comply with the laws and regulations,” noted the regulator.

“In addition, the coach in this form will no longer be allowed on the road as of 1 July 2025, because that is also when the ban on sports sponsorship comes into effect.”

KSA Chair, Michael Groothuizen, has previously stated that current loopholes in sponsorship must be addressed by the forthcoming overhaul of the Remote Gambling Act undertaken by state secretary Teun Struycken.

A Unibet spokesperson told iGaming Expert: “Unibet takes the signals from the Dutch Gambling Authority very seriously and took immediate action upon notification. The broader use of the touring coach by the sponsored team was halted at our request.

“Ahead of the new regulations per July 1, all team vehicles in the Netherlands will be fitted with adjusted branding without the Unibet logo.”

BonusBuy not allowed

The second warning issued by the Dutch regulator to Unibet was due to a BonusBuy feature that was part of one of their titles. BonusBuy is a form of autoplay, which allows players to automatically continue playing with purchased bonuses without having to start a new game.

The KSA stated that this is prohibited as it encourages players to excessively gamble. In its conversation with Optdeck, the regulator stated that the BonusBuy feature was activated incorrectly by the supplier due to a third-party error.

The function was live for two hours, with players who suffered losses during that period being compensated, while measures have also been taken to make sure the same mistake isn’t repeated in the future.

“The identified autoplay functionality was unintentionally briefly available due to an error by an external supplier following the game’s launch,” noted a Unibet spokesperson to iGaming Expert.

“During our internal checks prior to launch, this functionality was still disabled. Affected players have been compensated, and we have implemented additional measures with the supplier to prevent such errors in the future.”

The Dutch regulator said in its release: “The KSA emphasised in the conversation that the provider itself is responsible for correctly following laws and regulations, even if there is a collaboration with third parties.

“Because both violations were stopped immediately as soon as they were noticed, the KSA will leave it at a warning for now. If Optdeck makes another mistake in the future, the KSA can impose stricter sanctions.”

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New algorithm to lead Spain’s player protection charge following operator failures

Spain’s regulator has blamed significant operator player protection failures for the need to overhaul problem gambler detection systems in the country.

Mikel Arana, Director General of the Directorate General of the Regulation of Gambling (DGOJ), revealed at the Gaming in Spain Conference that very few of the country’s operators are implementing the detection systems mandated under the Royal Decree that governs gambling in Spain.

“We have seen that from 50 operators, around 38 have [no] risky players, which is hard to believe,” he explained.

Arana offered a behind-the-scenes insight into the responsible gambling algorithm that will step in to lead Spain’s player protection evolution, revealing the extensive picture being painted of players who engage with gambling in the country.

The data-driven tool is designed to be applied universally across Spain’s operators – as part of a strengthened approach to player protection

“The goal is to define an algorithm capable of distinguishing between two groups of players, regular players and risky players,” explained Arana. “To this end, we requested the authorisation of 506 individuals with a medical diagnosis of gambling disorder, whose complete gambling histories were available at the DGOJ.”

Following the analysis, the DGOJ was able to identify nine distinct groups of players and 81 variables that indicated problem gambling behaviours.

For example, some players spent significant amounts of time thinking about gambling even after placing themselves on a self-exclusion register. Meanwhile, others displayed trends of repeated deposits following losses.

At present, the DGOJ believes the algorithm is 80% accurate in correctly identifying risky players.

Ahead of finalisation, and boosted by a recently announced €1m research grant, the organisation is working with experts to validate the model and improve the system. Once complete, which is expected to be in March 2026, the use of the algorithm will be mandatory for all operators in the Spanish market.

When questioned, Arana confirmed that the identification of a risky player does not mean that they will be automatically prevented from gambling. Instead, depending on player behaviour, operators will be required to undertake actions such as contacting the player about their behaviour and not sending promotions to that player.

Sweeping regulatory changes

Alongside the government-backed algorithm, operators in Spain are also facing reforms of advertising restrictions and cross-platform deposit limits.

Currently, Spain enforces per-operator deposit limits of €600 daily, €1,500 weekly and €3,000 monthly. However, proposals are seeking to change this so that the limits are calculated across all the accounts a player uses.

In light of the changes, industry experts have warned that such stringent measures must be complemented by an efficient player experience to keep the market more competitive and stop players migrating to the black market.

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GambleAware: eradicating stigma faced by women experiencing gambling harm

GambleAware has spotlighted those who are most at risk of experiencing stigma related to gambling harms.

Commissioned by the gambling support charity, the newly-released research project revealed that women were one of several demographics that are most at risk of experiencing gambling harms stigma, as support catered for women has taken a long time to arrive.

Women also experienced another layer of stigma as “their experiences did not align with the traditional stereotype of a male gambler”.

Other demographics more likely to face greater stigma due to experiencing gambling harms include young people, single people, people with children, people from minority ethnic groups, people from religious groups and people with alcohol and drug-related difficulties.

Tracy Madlin, who has experience of gambling harms, said: “Gambling harms had a terrible effect on my life for many years. But it was really hard for me to reach out for help because of people not understanding gambling harms and there being a stigma around them.

“This made me worried that I was going to be judged if I opened up. I think things wouldn’t have gotten so bad for me if there hadn’t been that stigma around it and I would have been able to get help earlier.

“It was particularly hard for me as a woman, because women who are experiencing gambling harms are seen differently to men in the same situation. I was a mum and a homemaker, so people saw me in a certain way and wouldn’t have expected that I would have been experiencing gambling harm.

“Even when I did reach out for help, I found that there wasn’t much specifically for women. When I first walked into a fellowship looking for help, there were 54 men, and I was the only woman. Now I help run female-preferred groups, but it’s taken a long time to get this kind of help for women.”

Gambling harms stigma research

The studies also revealed how those who are subject to gambling harms stigma can suffer from poor mental health, depression, stress, a lack of self-esteem, reduced confidence and in some cases self-harm.

GambleAware added that the research highlights why stigma campaigns, such as the one launched by the charity back in April this year, are important as they challenge stigmatisation and help people who are suffering to reach out for support.

The research project – published across four reports through the combined efforts of the National Centre for Social Research (NatCen), the University of Wolverhampton, Liverpool John Moores University and Magenta Research – examines how people in Britain who experience gambling harm are stigmatised and discriminated against.

Here are links to each of the four reports: Quantitative, Qualitative, Synthesis and Discourse.

Analysis was conducted of naturalistic data from online peer support forums, alongside a nationally representative survey of 3,567 people in Great Britain (including people with varying levels of experience of gambling harms).

35 people with gambling harms lived experience were also interviewed, as well as 24 people from groups who had come into contact with people who experience gambling harms, in addition to a discourse analysis exploring how people experiencing gambling harms are presented and perceived in public spaces, such as the media.

Game type and social stigma

The research project found that in-person gambling was associated with higher experienced stigma than online gambling, likely due to it being “a more visible means of gambling”.

In-person betting on football and gaming machines were associated with relatively high levels of experienced stigma, while playing the National Lottery was the least associated with experiences of stigma.

Some participants with experience of gambling harms felt judged and excluded by their family and friends, felt they lost respect in social circles and experienced long periods of estrangement from loved ones.

This resulted in social exclusion for many impacted by gambling harms to various degrees, from no longer receiving messages from family to not speaking to family for several years, contributing to stress, depression, low mood and poor overall mental health.

Previous research from the charity showed that stigma and shame stopped people who suffered from gambling harms from seeking help, as 28% of people who experience problems with gambling hide their activities from their family and friends, while 24% who experience the most serious harm do not seek support due to shame or embarrassment.

“This research shows the devastating impact stigma can have on people’s lives and their mental health,” commented Zoë Osmond OBE, Chief Executive of GambleAware.

“Gambling harms can affect anyone, so we all need to work to remove some of the myths and misconceptions that lead people to judge or discriminate against people experiencing these harms.

“Stigma and the fear of being judged is a powerful barrier which stops people coming forward to get much-needed help, so we need to minimise it and ensure people can feel able to be open with friends and family and others around them.”

Perception

The research project also examined how the general public perceives gambling harms, highlighting that while 90% of people said they would be friends with someone who gambles without issue, the figure drops to 70% when being friends with someone experiencing gambling harms.

In addition, 83% said they would be comfortable working closely with someone who gambled without harm, but the figure declines again to 58% for working with someone experiencing gambling harm.

Research participants felt that the media could do more to change the perception of gambling harms by having more discussions on the variety of harms people who gamble might experience, as well as showing people who have overcome such harms.

However, participants also highlighted how coverage of celebrities sharing their stories of gambling harm in the media helped to raise awareness and understanding of gambling harms in society, reducing stigma.

The gambling industry was also scrutinised for its advertising, as “people with lived experience spoke of being ‘bombarded’ by gambling advertisements, which they felt contributed to stigma” by perceiving gambling as “acceptable, fun and safe”.

The report stated that this contributes to the idea that “most people who gamble do so responsibly, and a few ‘stupid’ individuals are ‘ruining’ it for everyone else”, creating an “us versus them narrative” and leading to the perception of individuals with gambling harms being “a flawed minority”.

Research also suggested that those working in the gambling industry “may be particularly prone to holding stigmatising views about people who experience gambling harms – perhaps due to endorsement of narratives around ‘individual responsibility’ for gambling harms”.

Education

Recommendations on reducing gambling harms stigma were also provided.

This included increasing education on the topic for the public, young people and professionals (such as those working in the NHS or criminal justice system), more employment practices for tackling gambling harm stigma and discrimination, as well as additional research into developing interventions to reduce public and self-stigma.

Educational campaigns were also highlighted to challenge gambling harms stigma beliefs, framing it as a public health issue, emphasising the industry’s responsibility, involving individuals with lived experience in the development and implementation of interventions, as well as avoiding using stigmatising language in public discourse.

Professor Joanne Lloyd, the research project lead at the University of Wolverhampton, noted: “This research demonstrates how detrimental stigma can be for people who experience gambling harms, and highlights how important it is to challenge it.

“We hope that the insights we have gained into how a range of individual and societal factors increase the risk of stigma and associated harm can help direct educational interventions to reduce this harm.”

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Senior TV official arrested over illegal gambling in Japan 

Tokyo’s Police Department has confirmed the arrest of a senior TV personality over allegations of illegal gambling.

In a move that underpins the country’s zero tolerance approach to the illegal gambling industry, Yoshitaka Suzuki, who is a senior planner at the Fuji TV Network, was arrested for consistently engaging with the Eldoah Casino on a mobile device. Under Japanese law, it is currently a criminal offence to use overseas sites to bet from within the country.

Fuji TV issued the following statement on the arrest: “We take the case seriously. We will fully cooperate with the investigation and work to prevent a recurrence of such cases.”

It continues elevated action against Japanese citizens engaging with offshore casinos in Japan, as the country’s Parliament introduced a a bill to eradicate advertising of the sector to its citizens.

Banner ads, affiliates and posts on social media will all be prohibited under the new legislation, which looks to provide a sweeping ban on advertisements or promotional content that directs Japanese users to overseas online casinos.

In addition, the establishment and operation of online casinos and related apps within Japan have also been outlawed.

Furthermore, revisions to the law are expected to enable internet service providers and social media platforms to more proactively target and remove promotional content.

The new rules form part of the Japanese Government’s renewed focus on tackling gambling addiction in the country.

In March, The Japan Times reported that the country was set to introduce a new framework for its gambling sector, with a central focus on taking action against affiliates that promote gambling.

In recent months, Japan has also asked a number of governments to block access to online casino websites for its citizens.

Authorities within Canada, Costa Rica, Georgia, Malta, Anjouan Island, Curacao, the Isle of Man and Gibraltar were all contacted by Japanese officials.

Most forms of online gambling are outlawed in Japan, and regulated activity is restricted to lotteries and betting on horse racing, motorcycle racing and power boat racing.

Despite this, it is estimated that 3.37 million people in Japan have engaged with illegal online casino gambling, with total wagers estimated to be ¥1.2 trillion (£6.2m) annually.

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AGA deepens ‘seamless’ responsible play strategy with resource hub

The American Gaming Association (AGA) is taking an enhanced approach to player safety through its latest launch.

With a focus on seamlessness, the AGA has launched its ‘Play Smart from the Start Consumer Hub’, an online resource that aims to help players in the US with responsible play.

The hub is part of the AGA’s Play Smart from the Start, which is a messaging platform that supports players in making informed choices and developing habits to gamble safely.

Practical tools that are part of in the Play Smart hub include a pre-play checklist to help players set limits and check in with themselves before play, a ‘know your game’ section to explain terminology and odds, a responsible gaming IQ quiz for players to assess their habits, as well as access to support resources such as the National Problem Gambling Helpline.

Bill Miller, President and CEO of the AGA, commented: “The AGA is committed to making responsible gaming a seamless part of the player experience. Part of the fun of gaming is that everyone plays differently, but no matter how or where you play, staying in control starts with habits that work for you.

“The Play Smart Consumer Hub provides players with straightforward, actionable tools to help them stay in control and keep gaming fun.”

The AGA’s Play Smart from the Start utilises player research and focuses on three key areas: gambling in the right mindset, understanding the game being played and acting intentionally with budgets, time limits and being aware.

Also included on the platform is an Industry Toolkit, assisting operators and other stakeholders with their responsible gaming programmes with resources such as messaging guidance, creative assets, customer communications and activation ideas.

The Play Smart from the Start Consumer Hub is described by the AGA as an operator’s perfect foundation for Responsible Gaming Education Month, which is scheduled to take place later this year in September.

Miller added: “Whether an operator or supplier is building a new responsible gaming program or looking to refresh existing efforts, this toolkit makes it easy to deliver consistent, player-first messaging across every customer touchpoint.”

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Waiting game continues in Thailand as public still not fully behind legislation 

Despite the buoyant efforts of the Government, trepidation seemingly lingers in Thailand over the legislation of land-based gambling.

The latest data from the National Institute of Development Administration (NIDA) found that 57% of respondents they spoke to were against entertainment centres and casinos.

In spite of there still being tentative attitudes towards the legislation of gambling, opposition is falling, with it previously being recorded at 59%.

Resorts doubling as entertainment venues rather than just focusing on being gambling hubs is seemingly a major strategy when it comes to enabling them to integrate within Thai culture.

Recently, it was put forward by one of the major subcommittees examining the bill, pursuing the need for a referendum.

There is general public support for a referendum, with 61% of respondents backing the calls for a referendum.

Governmental fears

There has also been trepidation around turbulence within the Government impacting the bill’s progress.

Significantly, Thailand’s Bhumjaithai Party, the second biggest party in the country’s coalition Government, pulled back on its support for the progress of the bill.

This has come amidst controversy surrounding a phone leak between Prime Minister Paetongtarn Shinawatra and Cambodia’s former Premier Hun Sen, involving Thailand’s escalating border dispute with Cambodia.

In the call, Shinawatra is said to have criticised the Thai army for its role in a clash with Cambodian troops that triggered the ongoing hostilities.

Although Shinawatra provided a defence for the conversation, claiming her comments were part of a strategy to ease border tensions, the Bhumjaithai Party say that her actions have “damaged the sovereignty and well-being of the country and the Thai Army”.So far, both sides have implemented trade barriers, and earlier this week, Thailand placed a ban on its citizens entering Cambodia to work in casinos across the city of Poipet.

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Curacao Gaming Authority issues limited extension for provisional LOK licenses 

As Curaçao continues on its path of regulatory evolution, the country’s governance has revealed that several provisional licenses issued have been extended.

It’s a move that applies to both Green Seal B2C entities and also to B2B license holders, with relevant parties now being ordered to ensure they are compliant with LOK requirements on 24 December 2025, under the same conditions as previously put forward.

The new (LOK) law is seeking to modernise the Curaçao gaming framework and licensing procedure.

Nonetheless, the Curaçao Gaming Authority did lay out that not all operators will be granted the full six-month extension period, underpinning the importance of them showing progress when it comes to LOK standards.

There are a number of requirements that need to be implemented as a result of the policy, specifically around player verification and social responsibility.

These checks include age verification, player self-assessments, deposit limits and additional training for marketing partners and affiliates.

The new framework details that staff should be able to handle player interactions professionally and effectively, whilst also emphasising the importance of staff being able to recognise the signs of gambling distress and ensuring they can conduct sensitive and structured conversations with players.

The new framework also sees the enforcement of significant self-exclusion protocols, ordering operators to display clear self-exclusion guidance.

As well as this, central to the new framework is the advancement of efforts when it comes to AML protocols as the country looks to eradicate bad actors within the B2C and B2B space.

Further underpinning Curacao seeking to enter a new era for compliance, it also emphasised the need for operators to have a presence on the island and ensure they are in touch with developments there.

This took on heightened importance when the Supreme Court of the Netherlands, which is the highest court in all constituent countries of the Kingdom of the Netherlands, including Curaçao, ruled that Master licence holders in Curaçao can be held accountable for the shortcomings of their sublicensees at the end of last year.

The original revealing of the new framework came as Curaçao was removed from the EU tax grey list, a significant decision in boosting the country’s reputation.

Previously speaking to iGaming Daily, Aideen Shortt, advisor to the Curaçao Gaming Authority, emphasised if operators want “to leave Curacao now when the jurisdiction is tidying itself up, that speaks volumes.”

She added: “So our viewpoint is that a jurisdiction is about not just the law, the regulator, but also the operators, the suppliers, all the ancillary services. So our legislation has been drafted with that in mind that it has to work.”

There was previously some criticism over the process for licensing within Curaçao, with Luigi Faneyte, who is a member of the opposition Real Alternative Party.

He alleged money laundering and corruption claims towards the CGA, however, these were vehemently denied by the body as it continues in its efforts to grow its gaming sector.

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Gambling Commission ‘concerned’ by BBC gambling centre probe

The UK Gambling Commission (UKGC) has launched an investigation after a BBC report revealed stark compliance failures at gambling venues in the UK.

An undercover operation undertaken by File on 4 Investigates found that a BBC reporter who had placed himself on a self-exclusion register was able to play on slot machines at four out of five Adult Gaming Centres (AGCs) he entered in Portsmouth, England.

Once signed up to a self-exclusion scheme at an AGC, a player’s image should be shared among similar venues within a 1km radius, and any players on the list should be prevented from playing. This distance can be extended further by calling a helpline.

“We take protecting consumers extremely seriously,” a Gambling Commission spokesperson told iGaming Expert. “The results of this BBC investigation are very concerning, and we will be taking urgent steps to investigate what has happened.”

According to the BBC, two of the venues the reporter entered were not signed up to a self-exclusion scheme, breaching one of the conditions of their gaming licence. They have since begun working with a self-exclusion scheme.

There are two self-exclusion schemes that AGCs can join. One called SmartExclusion and another run by Bacta, the trade body for AGC venues.

The UKGC notes that local authorities are responsible for licensing such premises, and part of the licensing fee they charge is used to inspect gambling businesses in regards to their compliance with responsible gambling measures.

Within the BBC report, Tim Miller, Executive Director of the UKGC, committed to “double down” on efforts to ensure that these checks are performed.

“Most of all, we do need to see inspections of those properties,” he told the BBC. “They’re not onerous, for just checking that what [AGCs are] actually doing is what they’re meant to do, and they’re not doing stuff which is marginally illegal.”

AGC scrutiny escalates

These damming findings come at a time when such gambling venues are facing increasing scrutiny from local authorities, who accuse AGCs of targeting the poorest areas of the UK.

In April, a letter addressed to DCMS Secretary Lisa Nandy expressed fear that local communities are being overwhelmed by “24-hour slot shops”.

36 councils and two mayors, including Greater Manchester Mayor Andy Burnham, signed the letter calling for “key reforms of the Gambling Act”, which they believe has overlooked community-level concerns about gambling harms.

In particular, leaders are demanding greater local authority control over granting gambling licences to venues.

Cllr Muhammed Butt, Leader of Brent Council and author of the letter, commented: “Communities like Brent are experiencing a surge of land-based gambling operators spreading along our high streets, seemingly targeting areas of higher deprivation to maximise profits. The alarming concentration of these premises often faces strong community opposition, as well as concerns from public health and community safety officials.

“But despite this shared opposition among residents, police, and politicians, councils have found themselves effectively powerless to intervene. The current statutory ‘Aim to Permit’ duty severely restricts a council’s ability to block the opening of additional gambling venues, even when the community is unequivocally against it.”

Concerning compliance failures

Within the BBC report, gamblers shared their own experience of the failings of staff at AGCs.

One gambler spoken to as part of the investigation revealed that a member of staff at an AGC offered to show her how to remove a block on her bank account that she had put in place to prevent her from making transactions at gambling venues.

Meanwhile, the report also spoke to the family of a woman whose problem gambling activity sparked UKGC intervention against Merkur Slots UK Limited.

In February, the operator was handed a £95,450 fine for failing to interact with the customer, who lost £1,981 across two gaming sessions at its AGC in Stockport.

According to the UKGC’s Licence Conditions and Codes of Practice (LCCP), premises-based businesses such as Merkur are obligated to interact with customers to minimise the risk of customers experiencing gambling harm.

The UKGC noted at the time of announcing the penalty, Merkur had taken action to correct the compliance failure at the store in question.

“We urge anyone with concerns to report potential breaches of our rules through our confidential report line as soon as they can,” advised the UKGC spokesperson.

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MGA issues vehement defence against EU 

The MGA has asserted its belief that Bill 55 does not shield Maltese operators from EU courts following the escalation of the dispute between the EU and Malta.

A formal notice was filed by the European Commission questioning whether the bill complied with European regulations. However, the MGA has staunchly defended the bill, emphasising that it doesn’t impose a blanket ban on enforcing European judgments against Maltese-licensed gaming companies.

The MGA emphasised that as a Member State, Malta has “consistently maintained the position that its gaming regulatory framework is in line with the principles established by the Court of Justice of the European Union (CJEU)”. Specifically around competition laws and the fundamental freedoms enshrined in the Treaty on the Functioning of the European Union (TFEU).

Consequently, the MGA reiterates that Article 56A of the Gaming Act does not introduce new or separate grounds for refusing the recognition or enforcement of judgments beyond those already set out in Regulation (EU) 1215/2012. Rather, it codifies into law Malta’s long-standing public policy on gaming matters. The MGA will continue to support the Maltese Government in engaging in open and constructive dialogue with the European Commission.

A letter issued by the EC stated that it considers the Maltese legislation as a shield from litigation from other EU states, something the MGA vehemently denies.

An MGA statement defended the bill as the regulatory body underpinned its belief that any unjustified restrictions on the freedom to provide services and the freedom of establishment within the EU internal market run directly counter to the case law of the CJEU.

The MGA concluded its defence by outlining that Article 56A of the Gaming Act “does not introduce new or separate grounds for refusing the recognition or enforcement of judgments beyond those already set out in Regulation (EU) 1215/2012”.

They described it instead as codifying into law Malta’s long-standing public policy on gaming matters.

The bill was brought back into focus in recent times as Maltese courts ruled in two separate cases that Austrian courts do not have the power to dictate whether gaming operators in Malta compensate Austrian players.

This is in spite of courts in Austria both backing the players, with the Austrian framework currently citing any overseas operator as being illegal in the country.

Maltese courts and the two operators emphasised the free market and EU Laws enabling free movements of services, illegitimising the original Austrian decision in the eyes of the Maltese legal system.

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