Europe

Montenegro rejects constitutional review of New Gambling Law

The Government of Montenegro has rejected appeals demanding a constitutional review of articles authorised under the New Law on Games of Chance.

The challenge was filed by NVO, the national trade association for games-of-chance suppliers, and Lutrija Crne Gore (the Lottery of Montenegro), which has contested the provisions of Article 106.

The Incumbents cite that the “transitional and concession rules” set out in the legislation undermine constitutional rights of gambling licences authorised by the former laws of Montenegro.

According to the two parties, Article 106 of the New Law will breach the constitutional ban on retroactive legislation, create unequal treatment for operators with different contract expiry dates, and will further infringe on what they described as “acquired rights” linked to existing concessions.

PM Spajić says no…
A written opinion was submitted to the Vlada legislature directly by Prime Minister Milojko Spajić, who stated:

“After examining the submission, the government finds that the law does not have retroactive effect. The mandate on games of chance is an activity of public interest and holds exclusive rights for the state. Organisers therefore do not possess any rights that will be in breach of the New Law.

The government ensures a transitional period of 270 days to allow all organisers to align their business operations with the new requirements, in all fairness to all, regardless of who they might be.

Spajić continued: “The government ultimately decides that this disputed provision is not contrary to constitutional norms or international conventions, and that there is no prospect of bringing proceedings before the Constitutional Court with respect to Article 106 of the Law on Games of Chance.”

The PM’s opinion formed the legal basis upon which the cabinet rejected the petition for constitutional review. Although the constitutional challenge has been rejected, the new framework continues to attract criticism from Montenegro’s gambling licences.

Montenegrobet, the national association of licensed operators, has warned the government that it will introduce “unrealistic compliance obligations, disproportionate criminal-liability triggers, and licence-revocation grounds that could destabilise the legal market and hinder channelisation.”

The association has urged the government to reopen dialogue with gambling licences and revise several contentious provisions that will hinder market stability and suppress investment in domestic operators.

Gambling and Euro ascension
Following the decision, Montenegro’s New Law on Games of Chance passed in August 2023 – will proceed through a phased implementation in which the government will consider minimal changes.The Ministry of Finance has begun issuing secondary regulations covering licensing conditions, AML controls, supervision, and market conduct standards.

The launch of a modernised gambling framework is earmarked by the Spajić “Pro Europa” administration as a critical domestic reform supporting Montenegro’s full accession to the European Union – in which PM Spajić and the government seek to become a full member state by 2028.

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Regulus Partners: statutory levy could collapse post UK tax hikes

Problem gambling support and treatment services are at risk as a result of the tax increases on the UK gambling industry, as funds for the statutory levy dwindle.

This was the warning of Dan Waugh, Partner at Regulus Partners, who appeared on iGaming Daily following the UK government’s decision to ignore stark warnings from across the industry and increase remote gaming duty from 21% to 40% in April next year.

Alongside a new 25% general betting duty rate for remote betting being introduced from April 2027 (excluding self-service betting terminals, spread betting, pool bets and horse racing), the knock-on impact from these hikes could be that players are less protected and supported.

While the main potential causality of the increase, labelled by operators and the Office for Budget Responsibility themselves, has been more players wagering on the black market, one thing that has barely been mentioned has been how the tax rises will impact statutory levy support, which funds problem gambling prevention and treatment services.

Waugh dived into this topic on iGaming Daily, noting that treatment and prevention services could be affected since levy funding is largely driven by contributions from online gambling operators and ultimately, the levy itself could collapse.

“Since April, funding for gambling disorder treatment services in this country has been pegged to spending in the licensed market via the statutory levy,” noted Waugh.

“If spending in the licensed market is reduced as a result of these tax changes, funding for treatment services in this country will fall. That’s a straight mathematical equation, that’s not our opinion, that is just what will happen.

“It’s worth reflecting that if you look at projected funding from the statutory levy to fund treatment services and other harm prevention measures, about 80% comes from online gaming and betting, it’s more than 50% from online gaming.

“If there is significant displacement from the licensed market into the black market in online casino, the statutory levy that was put in place in April to fund treatment services and harm prevention will collapse.”

Waugh added that independent charities who provide gambling harm support and treatment could be hit hard as a result of the tax increase, impacting players that need help.

He stated: “The commissioners under the levy generally are self-interested. So OHID and NHS both have their own services. They will likely prioritise them, which means that charities will be at the back of the queue.

“Because of this ideological purity that some of the anti-gambling campaigners and public health insists on, these charities have been told you cannot seek money from the gambling industry, which has funded you for the past 25 years or more, you’re not allowed to. Charities will be put in a real pinch.

“Some of these think tank proposals incoherently said if you raise taxes, that increases player safety. One, I think that’s entirely speculative, but two, the chances are it will push people to the black market.

“If you’re doing that, at the same time as you’re pulling the rug out from underneath the treatment services that look after people who get into difficulties with their gambling, the net consequence of that could be absolutely devastating.

“There could be massive harm arising from these really very poorly thought-through proposals.”

To listen to the full iGaming Daily episode – Ep 657: What Next For UK Gambling After Online Tax Hikes Confirmed In Budget? – click here.

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Leeds’ Victoria Gate Casino has UKGC licence suspension lifted

One of the biggest casinos in Leeds’ city centre is operational once more, as the UK Gambling Commission (UKGC) has lifted the suspension of VGC Leeds Limited’s licence, the operator of Victoria Gate Casino.

The casino had its licence suspended earlier this month by the UKGC due to significant anti-money laundering concerns, commencing a review of its operations.

However, that suspension has now been lifted by the commission, as of earlier today, following widespread changes by the operator.

The UKGC stated that VGC Leeds was “reasonably believed to have failed to maintain and implement effective anti-money laundering policies, procedures, and controls” when suspending the operator.

This included “the adequacy of decision-making processes and the Licensee’s response to identified anti-money laundering and counter-terrorist financing risks”, with the commission noting that this raised questions about the operator’s overall governance and risk management arrangement effectiveness.

Widespread changes

Victoria Gate Casino has its licence once more following improvements, but monitoring of its operations will continue to ensure it stays compliant with regulatory requirements.

“On 25 November 2025 the suspension of VGC Leeds Limited’s licence was lifted following significant action taken by the operator,” stated the UKGC.

“This has included widespread changes to the casino’s leadership, AML and compliance supervisors, implementation of new anti-money laundering and safer gambling policies and procedures, improved staff training on AML and social responsibility, and a commitment to undergo an independent audit within six weeks.

“During the course of the ongoing review, the Commission will continue to monitor the operator closely to ensure full and sustained compliance with the Licensing requirements is achieved.”

Videoslots AML fine

While Victoria Gate Casino is now allowed to operate once more, Videoslots Limited, the operator of Videoslots, Mr Vegas and Mega Riches, has been ordered to pay £650,000 for AML and social responsibility failures.

A UKGC investigation found that one customer was able to fund their account in excess of £75,000 using digital pre-payment vouchers, before transferring the proceeds of their gambling activity to four different bank accounts.

Despite the presence of these high-risk factors, the customer’s automated AML risk score did not trigger the threshold for the operator to request source of funds information promptly, “leading to unacceptable delays in an account review taking place”.

The investigation also found failures with Videoslots’ deposit limit mechanism, as well as its monitoring systems not identifying customers who are at risk of potential gambling harm effectively.

As a result, the operator received a financial penalty, a warning and will undergo a third-party audit to ensure AML and safer gambling policies and procedures are being implemented.

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Labour MP says “nobody wants to see” gambling ads

A Labour MP has launched a tirade against gambling industry adverts, claiming that “nobody wants to see them”.

Alex Ballinger, MP for Halesowen and a consistent advocate for greater taxation and regulation of the gambling industry, implied the industry should reset its priorities as stakeholders continue to raise warnings over the potential implications of tax rises.

The accusations come after figures were published by The Guardian, which estimated gambling companies, including the lottery, spent £2bn on marketing in 2024.

“Perhaps gambling firms should think about cutting back on adverts that nobody wants to see before pushing back against paying fair taxes on their vast profits, particularly given the harms they cause,” Ballinger said, as he described the £2bn figure as an “astronomic sum”.

Ballinger was among the 101 Labour MPs who signed a letter in September urging Chancellor Rachel Reeves to take a “polluter pays” approach to taxing online gaming, arguing that the sector faces a lighter financial burden compared to markets such as the Netherlands and Austria.

The group joined think tanks, opposition parties and the former MP Gordon Brown in piling pressure on Reeves to target gambling ahead of the UK budget.

In response, industry leaders have warned of significant consequences if the sector’s financial burden is increased as part of Wednesday’s (26 November) budget, including the prospect of job losses, venue closures and a reduction in investment within the UK sector.

BGC battles back

Chief among those battling on the gambling industry’s behalf has been the Betting and Gaming Council (BGC).

The industry body has refuted The Guardian’s report, claiming that the true figure sits closer to £1bn and has declined in recent years, while also warning that “undermining” advertising spend by regulated operators plays directly into the hands of the UK’s black market.

“20% of all broadcast and digital advertising is dedicated entirely to safer gambling messaging, a voluntary commitment made by the UK industry,” a BGC spokesperson said.

“Further tax rises would simply drive more consumers towards the growing black market that offers no age checks, no safer gambling tools and no tax contribution, while undermining advertising spend that differentiates the regulated market.”

Fears over black market advertising are not unfounded. A Reuters report published last month raised major concerns over the extent of fraudulent ads across Meta’s platforms, including for online casinos.

According to the report, the tech giant projected that 10% of its overall annual revenue for 2024 – roughly $16bn – came from running ads for scams and banned goods.

These concerns were also echoed by Eilers & Krejcik’s industry analyst, Alun Bowden, who questioned how people will navigate the “almost invisible” barriers to the black market.

A recent study from the UKGC revealed that only a minority of players are aware that they have strayed into the illegal market.

“In a world where one site can look much like another on the surface, and the differences are in the nuances underneath, then how do you stand out?” said Bowden.

“If you reduce advertising spend significantly, then you give more parity to black market operators who are increasingly spending more on SEO, affiliates, streamers and social media.”

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Pan-Nordic Gambling Study to examine habits across region

Denmark, Finland, Iceland, Norway and Sweden have aligned to launch the joint research project on gambling, gathering comparable knowledge about gambling habits and gambling problems in the region.

It marks a key move from the Nordic countries as they seek to learn lessons from each other in a bid to strengthen each market’s understanding of gambling habits and subsequently bolster player safeguards.

Approximately 30,000 randomly selected people, aged 18 to 80, from each country will participate in the study across the Nordic region, with invitations sent by post and reminders sent via Kivra.

The survey is being conducted in collaboration with the Swedish Gambling Authority (Spelinspektionen), Danish Gambling Authority (Spillemyndigheden), Aalborg University, Finnish Institute for Health and Welfare, University of Iceland, Norwegian Gambling and Foundation Authority (Lotteritilsynet) and the University of Bergen.

Maria Vinberg, Investigator at Spelinspektionen, commented: “The study will provide a basis for assessing gambling and gambling problems in the Nordic countries.

It will be exciting to compare the results with previous Swedish data and with the rest of the Nordic countries, especially since so few similar joint surveys have been conducted in Europe.”

To be answered digitally, the study questions will cover topics such as gambling, computer games and problems related to gambling.

The Pan-Nordic Gambling Study’s results will be published in the spring next year, with a selection of the results reported in the Swedish Public Health Agency’s statistical database, Folkhälsodata, and on the knowledge website spelprevention.

Ombudsman criticism

However, the study comes as Spelinspektionen receives criticism from the Swedish Ombudsman.

On its website, the Swedish authority stated that the Ombudsman criticised Spelinspektionen for not previously being able to exclude individuals from gambling without electronic identification.

In the summer of 2024, a person requested to be banned from gambling without electronic identification, but it took approximately a month for the person’s request to be processed by Spelinspektionen.

The Swedish authority said in a statement that Spelpaus, its self-exclusion service, was built “on the basic idea that the Swedish Gambling Authority would not handle any suspensions manually”, and so the person would go onto the website and confirm their exclusion with an electronic ID.

Spelinspektionen said: “Until the summer of 2024, it was not possible to exclude oneself from gambling without an e-ID. After the court found in the spring of 2024 that there were no formal requirements for reporting, the Swedish Gambling Authority began work on enabling manual handling of suspensions in the system.”

However, the Ombudsman responded that the Swedish authority “cannot escape criticism because there was no alternative to banning” when the request was made and that “the information about why the processing was delayed should have been better”.

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UK Gov publishes voluntary code for £1bn prize draw industry

The UK Government has intervened in the surge of engagement within prize draws and published a voluntary code for the sector.

Those in the UK will be increasingly familiar with the increasing number of advertisements across television and social media offering the chance to enter draws to win prizes such as houses, cars, and other luxury items for as little as a few pence.

However, due to offering a free entry route, prize draw operators are not required to apply for a gambling licence.

In response to the growing popularity – 7.4 million adults take part in prize draws annually in the UK – the Department for Culture, Media and Sport (DCMS) has published a new voluntary code of conduct for the sector. The government is making significant efforts to strengthen player protections and increase transparency and accountability around the vertical.

Gambling adjacent

Although not licensed by the UK Gambling Commission, DCMS points to the significant similarities between the two sectors, noting that 88% of prize draw participants also participate in gambling or lottery activities.

For comparison, this figure is just 60% for the wider population.

Given the similarities, many of the proposed measures are akin to those found within the gambling industry.

The voluntary guidelines require operators to implement robust age verification checks, introduce spending limits and suspensions for players to reduce gambling risks and adhere to a £250 per month cap on credit card transactions.

There must also be greater transparency around the rules for entering and how prizes are won, as well as clear guidelines on how charity-supporting draws support their causes in line with fundraising regulations.

Pivotal moment

The new rules, due to come into effect from May 2026, represent a “pivotal moment” for the industry, according to Pinsent Masons’ prize competition expert, Scott Oxley.

“While not legally binding, it sets a clear benchmark for transparency, consumer protection, and accountability,” he said. “Operators who ignore it risk reputational harm and may accelerate the move towards statutory regulation.”

So far, the code has 46 signatories from operators, including the industry leader Omaze, as well as 11 from other relevant parties, such as web developers.

Although voluntary, it’s clear that the flourishing nature of prize draws means that the sector will continue to garner greater attention and scrutiny from lawmakers.

As a result, Oxley added, early adoption of the rules will gain a competitive advantage as standards such as clear disclosure of routes and responsible play messaging become the norm.

“Those who lead on these standards will build consumer trust and reduce regulatory risk,” he explained.

“The code is voluntary today, but its principles will shape tomorrow’s regulatory landscape. Proactive engagement positions operators ahead of the curve and demonstrates a commitment to integrity in a fast-growing market. Those who do not adopt it are likely to face greater scrutiny from the regulators.”

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BCLC partners with GenWell to launch Human Connection Project

The British Columbia Lottery Corporation (BCLC) has partnered with Canadian registered charity GenWell to launch its Human Connection Project.

BCLC’s Human Connection Project aims to foster stronger and healthier communities in the province through on-the-ground projects, community impact initiatives and partnerships.

GenWell provides education programming across Canada, and BCLC will work with the non-profit to amplify opportunities for human connection across its organization, including in its community initiatives and its employee programs. GenWell will provide resources including research gathering, resource development and project planning and activation.

“At BCLC, giving back to community has always been part of our DNA,” said BCLC President and CEO Pat Davis. “Since 1985, our net profits – more than $30 billion – have supported communities, provincial programs and services, local employment, charities and major events that have helped shape B.C.

“This year, we decided to use our presence in communities across B.C. to focus our social purpose, which is to generate win-wins for the greater good. We’re excited to work with GenWell to help BCLC and communities raise awareness of the importance of human connection and how we can embed it in the work we do.”

“Human connection isn’t just a ‘nice-to-have’,” added GenWell Founder Pete Bombaci. “We know that meaningful social interactions can improve mental and physical health, strengthen communities and even boost resilience. That’s why we’re proud to work with BCLC, to help promote the importance of human connection across our communities and throughout day-to-day life.”

Partners to work on community projects and events
Together, BCLC and GenWell will co-create local projects and work to improve gathering spaces in communities in B.C., working colaboratively with the communities themselves.

Initiatives will include creating new games and experiences, building new partnerships, launching community events or shared spaces for great social outings.

While the project’s work will span the entire province, BCLC will celebrate the Human Connection Project’s launch in Kamloops, which has been the home of the lottery’s headquarters for 40 years.

BCLC is the presenting sponsor of Kamloops’ inaugural Christmas Market, which runs until Nov. 30. It has set up a Connection Corner for community interaction (pictured above), featuring some of its community partners including United Way, the Kamloops Symphony Orchestra and Western Canada Theatre.

The lottery is also running a Scratch & Win ticket promotion that gives players the chance to win a top prize of $10,000 for themselves and $10,000 for a registered B.C. charity of their choice. Earlier in 2025, BCLC collaborated with Vancouver Canucks owners Canucks Sports & Entertainment to host Nourish the Neighbourhood to provide meals for residents of Vancouver’s Downtown Eastside.

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Dutch consumer groups demand compensation over sites’ illegal practices 

Consumer Rights groups in the Netherlands continue to press the government to take action on compensation of players prior for misleading and harmful practices.

The latest intervention comes from Consumentenbond (Consumers’ Association) and the Consumers’ Competition Claims Foundation, which have formally demanded that leading online casinos compensate players misled or encouraged into excessive gambling prior to market regulation.

Dutch online gambling licences named include: bet365, Betcity, Holland Casino, Jacks, Unibet and Toto, alleging that the operators violated their legal obligations by providing unclear information, unfair defaults, and deceptive bonus offers that encouraged players to spend irresponsibly.

Sandra Molenaar, Director of Consumentenbond, commented: “Online casinos are trying to rip off as much money as possible from consumers. This is not only irresponsible, but also completely illegal. Consumers are entitled to compensation for these illegal practices — and we will try to arrange that for them.”

Echoing her view, Bert Heikens, Chairman of the Consumers’ Competition Claims Foundation, added: “Consumers must be able to rely on a safe gaming environment. That was, simply put, the intention when online gambling was legalised in the Netherlands. That’s not the case now. Consumers are at the mercy of the wolves.”

Both organisations have called on the Kansspelautoriteit (KSA) to investigate whether licensed operators breached their duty-of-care commitments, warning that collective legal action will follow if no remedial action is taken.

Unibet faces explosive €75m lawsuit

The mounting consumer backlash coincides with a separate €75 million collective compensation claim filed in September against Unibet Netherlands by consumer-claims organisation Dynamiet.

Representing 2,500 Dutch players, the case — now before the District Court of The Hague — alleges that Unibet and its parent company, Kindred Group, facilitated illegal online gambling and targeted Dutch consumers before the Remote Gambling Act (KOA) came into effect on 1 October 2021.

“For many of these people, it’s not primarily about money — it’s about recognition,” said Deepak Thakoerdien, co-founder of Dynamiet. “They were ignored for years while being drained by an illegal casino. Waiting is for spectators; we are here to act.”

Dynamiet argues that Unibet’s Dutch-language website, iDEAL payment system, and local customer support demonstrate a deliberate focus on the Dutch market before licensing. The organisation also referenced the 2019 KSA fine against Unibet for illegal activity, calling for past violations to be factored into current regulatory oversight.

Legal experts have described the case as a potential landmark in European gambling law, setting a precedent for retroactive liability and paving the way for broader restitution claims against other pre-KOA operators.

Response and assurance needed in 2026

As regulatory and legal scrutiny grows, stakeholders are watching closely to see how the Netherlands’ new liberal coalition government will approach KOA market reforms.

The administration faces a pivotal decision — whether to empower the KSA to enforce tougher compliance measures, or allow the judiciary to absorb a wave of collective lawsuits that could overwhelm the courts and ultimately demand full government intervention.

For Consumentenbond and its partners, the message remains clear: until accountability is enforced, the promise of a safe and transparent online gambling market will remain unfulfilled.

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Youth gambling stable in latest UKGC report

Gambling exposure among young people in the UK is increasing, but the percentage of those experiencing problem gambling is “statistically stable” in comparison to the previous year.

This is the opinion of the UK Gambling Commission’s (UKGC) Director of Research and Policy, Tim Miller, in response to the Young People and Gambling Report 2025, the annual study that examines the full scope of young people’s gambling exposure, including games that aren’t restricted to over-18s.

He added that the data supports the UKGC’s efforts to continue strengthening protections for young people against gambling harm, as operators in the UK market must have robust protections in place to prevent children from accessing age-restricted products.

The vast majority of gambling activities that young people spend money on are legal or not age-restricted, such as arcade gaming machines, as well as bets and games with friends and family.

Strengthening understanding

“Each year this report further strengthens understanding of the relationship between young people and gambling,” stated Miller.

“We have seen an increase in participation in gambling – 27% in 2024 compared to 30% in 2025. The research shows that it is not children being encouraged or allowed to gamble underage driving this increase – it is the increased participation in gambling that is either legal or does not require regulation, such as private betting between friends.

“Even with that increased participation, the percentage of those scoring four or more on the youth-adapted problem gambling screen has not increased but has moved from 1.5% last year to 1.2% this year, which is classed as statistically stable.

“Where it relates to regulated forms of gambling, we use the data to continuously keep under review and, where needed, strengthen the suite of protections for young people that we require gambling companies to have in place.”

Produced by Ipsos, the research was conducted in schools with pupils completing an online self-completion survey. In total, 3,666 11 to 17-year-olds attending academies, maintained and independent schools in England, Scotland and Wales took part in this year’s survey.

Increased participation

The UKGC said that the key findings from the survey showed that over the last 12 months, 49% of 11 to 17-year-olds have experienced gambling, while 30% of 11 to 17-year-olds are spending their own money on gambling.

In addition, 1.2% of those surveyed are scoring four or more on the youth-adapted problem gambling screen (Diagnostic and Statistical Manual of Mental Disorders Fourth Edition – Multiple Response Juvenile), down slightly from 1.5% in 2024.

Of those surveyed, the percentage of young people scoring a two or three on the screening and therefore experiencing ‘at-risk’ gambling was 2.2%, up slightly from 1.9% the previous year. 27% scored zero or one and therefore weren’t experiencing ‘problems’ with their gambling.

The survey also stated that:

Arcade gaming machines, such as penny pusher or claw grab machines, were played by 21%, 14% placed a bet for money between friends or family, while 5% played cards with friends or family for money.

23% spent their own money on regulated forms of gambling in the past 12 months, including playing arcade gaming machines. With arcade machines removed, this figure drops to 6%, which the UKGC says is stable compared to 2024.

78% who gambled with their own money in the last year did so because they find it ‘fun’.

Young people are more likely to see gambling-related advertisements weekly online, rather than offline, with 49% responding that they saw adverts through social media and 47% saying via apps. Of the people who saw content on social media, 31% said influencers had advertised gambling-related content.

Boys were more likely to see gambling-related advertisements than girls across platforms, including YouTube (53% boys, 31% girls) and at sports events (57% boys, 37% girls).

29% had seen family members they live with gamble. Of which, 7% said it caused arguments or tension at home, while 9% said it helped to pay for things at home.

The UKGC is also broadening its research into early gambling experiences and gateway products, exploring the gambling-like activities – such as loot boxes, social gaming, prize draws – that children, young people and young adults may first encounter and how these experiences could shape their future engagement with gambling.

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