Europe

Greece moves to “Zero Tolerance” to combat black market gambling

Athens is informed that all options are being reviewed in the economic and social fight against black market operators, including prison sentences and consumer fines for repeated play on illegal websites.

Greece maintains its ambitions to be the first EU nation to launch a ‘comprehensive framework’ dedicated to combat illegal gambling activities and related crimes.

The commitment comes from the Minister of National Economy and Finance, Kyriakos Pierrakakis, who is proceeding with a bill to overhaul Greece’s laws and protections against illegal gambling and the accelerating encroachment of the black market.

Pierrakakis has informed parliament that he expects to publish a decree “in the first half of 2026”, containing new laws and toughened measures “to combat a €1.6bn illegal economy,” as the Greek state’s current losses now exceed “at least €500m annually in lost public revenues.”

“The numbers are shocking,” Minister Pierrakakis told lawmakers. “This is not simply a leak of public ..

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Poland penal code change to classify gambling streams as serious crime 

The Sejm of Poland has received a bill to end “Patostreaming”, which includes articles citing that the promotion of online gambling by influences should be treated as a criminal offence.

Patostreaming is recognised as a new term to categorise criminal offences related to the broadcasting of online violence, abuse and sexually degrading content.

In its review, the Sejm must consider changes to the Penal Code to authorise the bill introducing new conditions on online abuse and the streaming of gambling content.

KO support

The bill carries the backing of ministers of Poland’s new Civic Coalition (KO) government, formed in late 2025 by the union of the Citizens Platform (PO), Modern (Nowoczesna) and the Polish Initiative (iPL).

Supporters call for clearer enforcement powers to treat the online broadcasting of serious criminal acts as a punishable offence, aligning digital conduct with crimes already sanctioned offline.

If adopted, the legislation would introduce prison sentences ranging from three months to five years for individuals who publicly share real or staged content depicting serious criminal acts via online platforms.

The same penalty range would also apply to influencers found to be illegally promoting online gambling activity that remains heavily restricted under Poland’s state-controlled gambling regime.

KO ministers have framed the initiative as part of a broader effort to strengthen online protections for Polish youth, citing rising exposure to violent digital content and illegal gambling promotions across social media platforms.

In its legislative review, the Sejm is expected to place particular emphasis on child and adolescent safeguards, with parliamentary committees examining how criminal provisions can be used to curb harmful online environments that attract minors.

Dr Justyna Grusza-Głębicka,

Providing a legal assessment to SBC News of the proposed reforms, Dr Justyna Grusza-Głębicka, a specialist in Polish gambling and digital law, noted that the draft introduces a significant expansion of criminal liability into the online content sphere.

She explained: “The proposed new Article 255b would criminalise the public dissemination of audiovisual content that depicts, praises or simulates the commission of criminal offences — including fiscal offences related to illegal gambling via online platforms and streaming services.

“In practice, this means that streamers, influencers and potentially even the platforms themselves could face criminal liability for promoting or normalising illegal gambling activity, particularly where such content is accessible to minors.

“This reflects a noticeable shift in approach — from administrative and regulatory enforcement towards the use of criminal law instruments, which raises important questions about proportionality and legal certainty.”

Bigger picture on Youth Protections

The Penal Code initiative sees Polish politics continue to focus on youth-focused regulatory protections. At the close of 2025, the Sejm received a separate bill proposing new legal interpretations for gaming transactions and loot box mechanics involving minors, with amendments seeking to classify in-game loot boxes as a form of gambling activity.

The loot box decree calls on Poland to introduce the strictest controls on in-game purchases in Europe, including enhanced age-verification requirements, spending limits and individual authorisation of loot boxes for specific games.

Beyond gaming, Poland’s Ministry of Digital Affairs has also confirmed it will join other EU states in reviewing social media regulations for teenage users/audiences, including consideration of an outright ban on under-16s – a measure that carries favourability in France and Greece.

Blowback effect

Dr Grusza-Głębicka beelives that Polish ministers are responding “to enforcement challenges in a borderless digital environment”. As a result, legislators are increasingly targeting the wider digital ecosystem advertisers, content creators and promoters rather than organisers alone.

However, she cautions that without precise legal definitions, the reforms could have a blowback effect on legitimate online marketing practices, and make it more difficult to promote legal operators.

“There is no doubt that concrete steps must be taken to tighten the legal framework and to effectively prevent minors and other vulnerable groups from being drawn into illegal online gambling.

“If adopted in its current form, the draft may have a chilling effect on legitimate content creators and could blur the line between illegal gambling promotion and the marketing activities of lawful, licensed operators, especially in a digital and cross-border context.”

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Study finds black market gambling data holds too many weak assumptions

European and Nordic authorities require an expanded capacity and greater regulatory coordination to understand the black market on online gambling, an academic review claims.

This advice leads the findings of a ‘scoping review’ published in PLOS One, noting that current efforts to measure the size and scope of offshore gambling markets across Nordic jurisdictions are marred by data gaps, unclear methodologies that can lead to political fallouts.

Conducted by researchers from universities and public health institutes in Finland, Denmark, Sweden, and Norway, the review covered 32 studies between 2010 and 2024.

As independent researchers, the team found that “there is no gold standard or one reliable method to conclusively measure offshore gambling.”

Instead, the authors conclude that “methodological choices, data resources that have been used, and political interests can have an effect on the kinds of estimates that are produced.”

The report observes that most estimates, whether reported by governments, regulators, or industry groups, are derived from a single source.

This source is H2 Gambling Capital, a private data provider widely cited by the regulated industry, but which the Nordic academics believe has limited transparency.

“A significant part of studies included in this review made use of data from H2 gambling capital,” the authors write, “even regulators are not fully aware of metrics and assumptions based on which these estimates are made.”

The study’s authors — Virve Marionneau (University of Helsinki), Søren Kristiansen (Aalborg University), Tomi Roukka (Finnish Institute for Health and Welfare), and Håkan Wall (Karolinska Institute) — observe that offshore gambling is “a politically sensitive topic wrought with uncertainties.”

Academics question offshore argument

The problem is not merely academic. The study observed that “offshore estimates are likely to be political tools.”

The authors highlight how the gambling industry, in particular, has “actively attempted to control the narrative over channelling rates within the Nordic countries,” often by releasing their own studies showing rising offshore participation to resist tighter regulation.

One Swedish report included in the review assumed that users of unlicensed websites spend 10–20 times more than those on legal platforms — a bold figure for which the researchers found “no empirical basis nor conclusive descriptions on how these were determined.”

Such assumptions, the authors suggest, can significantly skew perceptions of the so-called black market, inflating its threat.

“Industry-produced estimates of offshore gambling may be higher than government-produced figures,” the authors write.

They note that “these estimates diverged from governmental estimates” due in part to differing methodologies, and caution against letting such figures shape policy uncritically.

“Evidence-based policy should not be based on methodologically ambiguous evidence or estimates that lack transparency.”

The researchers also warn against viewing offshore and onshore markets as entirely distinct. “Offshore gambling is therefore not a separate market segment from onshore gambling,” the report explains.

A large portion of users participate in both. In Finland, for instance, “98% of individuals reporting offshore gambling also gamble within the regulated market,” with around 37% of their total gambling spending still occurring onshore.

Product types also matter. “Offshore consumption typically consists of the most harmful gambling products, including fast-paced online casino products and betting (including live betting),” the authors write, adding that these activities are overrepresented in gambling harm statistics.

More light needed on black market

The academics note that the mere presence of the fast-paced products discussed above on black market platforms has frequently been used to justify their availability within regulated systems — despite the risks being the same.

In terms of solutions, the research team makes several modest but clear recommendations. Chief among them is the need for “a transparent and scientifically validated measurement tool” to improve the evidence base.

They urge a “multi-method analysis,” combining population surveys, transaction data, and other indicators, including help-seeking statistics. Bank data, while legally sensitive, “could provide additional insight,” the report says, and could be technically feasible given the existing role of banks in payment blocking systems.

Ultimately, the report delivers a sober message: the offshore gambling debate is currently shaped more by assumptions than evidence.

“Despite the political importance of channeling,” the authors note, “it is surprisingly unclear how and if we can measure developments in the unregulated market.”

Until that changes, European regulators may continue to base major decisions on data that is partial, outdated—or simply invented.

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University of Bristol unveils problem gambling toolkit for students

A new toolkit has been revealed at the University of Bristol that aims to help students deal with their problem gambling.

Designed by Benjamin Parker and Jordan White, graduates from the same university, the ‘From Freshers’ Week to Losing Streak’ toolkit is educational in nature, offering guidance, practical advice and acts as an awareness campaign for university staff to better understand gambling harms and offer improved support.

White remarked: “As well as strengthening access to support, we want students to reflect and question their own relationship with gambling, and feel empowered to have conversations with their friends about it.

“People only talk about the wins, not about the losses, and often wait until they are in crisis before seeking help. But there are resources available for people who want to feel more educated and informed on the topic.”

Both creators have described the toolkit as easily integratable into existing university infrastructure, acting as a single hub to collect information on specialist services and compulsive gambling disorders.

“Lots of my mates gambled, and I had a suspicion that it was happening all the time,” said toolkit co-founder Parker.

“When we investigated university student gambling and discovered how pervasive gambling harms are, we felt we had to develop a solution. There is a massive gap between the awareness of universities and the scale of the problem.”

Parker and White researched the topic thanks to their university’s Bristol Hub for Gambling Harms. They got £8,000 in funding from Runway – another University of Bristol initiative that subsidises student-led startups – and are now working with the Ara Recovery For All charity, which helps those suffering from gambling harms in the South West and Wales.

Perhaps obvious from its dedicated gambling harms hub, the University of Bristol has historically been heavily involved with research into problem gambling and reducing its societal impact.

The educational institution is vigilantly following the advertising space, with some of its researchers having previously submitted complaints to the UK Advertising Standards Authority, which the regulator has subsequently acted upon.

Lastly, readers will remember a wide-scale campaign from local councils last year that demanded more rights when it comes to licensing permits for land-based bookmakers within their jurisdictions.

Politicians like Paulette Hamilton, MP for Birmingham Edmonton, have previously raised concerns about the prevalence of betting shops in poverty-struck areas, basing their arguments on previous studies by the University of Bristol which concluded that such venues are 10 times more likely to be found in deprived towns than affluent areas.

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GRAI to curb youth normalisation of gambling in Ireland

Concerns have been raised in the Republic of Ireland that gambling harms/risks are much more likely among those exposed to gambling as children.

The warning comes from research conducted by the Behavioural Research Unit of The Economic and Social Research Institute (ESRI) commissioned by Ireland’s Gambling Regulatory Authority of Ireland (GRAI).

Research draws links between early exposure to gambling as a factor that significantly increases the risk of problem gambling in adulthood. As such, Irish authorities are warned to tighten youth protections in the ongoing implementation of sweeping legislative reforms of the Gambling Regulation Act 2024.

Based on anonymous responses from a nationally representative sample of more than 1,600 adults, ESRI researchers examined how childhood gambling behaviour and experiences can be correlated to adult gambling outcomes.

Research considers factors such as societal attitudes, education, parental controls and household customs in the correlation of how youth experiences correlate to adult outcomes as results point to what the institute describes as a “clear and persistent link between early normalisation of gambling and later harm.”

Individuals who reported gambling before the age of 18 were almost twice as likely to experience problem gambling in later life. Meanwhile, having a parent who gambled increased the risk by around one third, with heavy parental gambling nearly doubling the likelihood of gambling-related harm.

Where both factors were present, the effects were significantly amplified as research identified that “individuals were four times more likely to suffer from problem gambling as adults.”

Youth exposure & damaging consequences

Of utmost concern, underage participation was shown to be widespread across Irish society. Almost two-thirds of respondents said they had engaged in some form of gambling before turning 18.

The products most commonly cited as “unchecked engagement” included slot machines, national lottery products, scratch cards and informal bets amongst friends.

Dr Shane Timmons, Senior Research Officer at the ESRI and lead author of the report, warned that the data demonstrates how “deeply childhood exposure can shape gambling behaviour over a lifetime.”

“These results show that gambling is not a harmless pastime when introduced at a young age. Gambling has measurable and damaging consequences well into adulthood,” Timmons said.

“When gambling becomes normalised in childhood, it alters attitudes to risk, money and reward in ways that significantly increase the chance of later harm.”

He added that the findings must be viewed against the broader scale of the issue in Ireland: “Our best estimate suggests that around one in 30 adults in Ireland now struggles with problem gambling.

“When combined with the strong influence of early exposure identified in this research, it presents a compelling case for robust regulation aimed specifically at protecting young people from gambling environments, marketing and products.”

The study also identified that certain forms of childhood gambling including sports betting, casino-style games and digital loot boxes were linked to higher long-term risk, reflecting the growing role of online platforms and gamified products in shaping youth engagement with gambling. This is a concern shared with other EU authorities.

GRAI moves to new agenda

The publication arrives at a critical moment for Ireland’s gambling sector following the enactment of the Gambling Regulation Act in 2024, which introduced Ireland’s regulatory framework on gambling to overhaul centuries old liabilities.

The adoption and enforcement of the Act is led by the GRAI as a new regulatory agency responsible for gambling licences, market conduct and consumer safeguards.

Establishing its authority in 2025, the GRAI and the Dáil moved to a new agenda on the governance of gambling focused on enhancing consumer protection standards and settling on advertising and sponsorship practices.

The ESRI has urged the GRAI to pursue tougher advertising and marketing controls alongside stricter age-verification requirements across both online and land-based gambling.

However, the research stresses that regulation must go further — adopting a more nuanced approach that removes gambling’s appeal to youth audiences while ensuring parents are equipped with education tools to identify early signs of risk and harm.

Anne Marie Caulfield: GRAI

GRAI CEO, Anne Marie Caulfield, said the ESRI’s findings reinforce the urgency of embedding youth protection at the core of the new regulatory system.

“This research provides clear, evidence-based confirmation of the long-term harms that can arise when children are exposed to gambling,” Caulfield said. “It shows that the impact is not short-lived — it follows individuals into adulthood, affecting financial stability, wellbeing and family life.”

She added that one of the regulator’s central objectives is to prevent gambling from becoming a routine or socially embedded activity for younger generations.

“A well-regulated gambling sector must prioritise safeguarding children and those vulnerable to harm. That means strong age-verification systems, meaningful limits on marketing exposure, and ensuring that gambling products are not designed or promoted in ways that appeal to young people.”

No to Normalisation

To coincide with the research release, the GRAI has published guidance for parents, developed in collaboration with Ireland’s Health Service Executive (HSE) Addiction Services, aimed at helping families discuss gambling risks and recognise early warning signs of harmful behaviour.

However, while Ireland’s regulatory regime has formally relaunched, key policy decisions remain outstanding. The GRAI has yet to publish its full recommendations on gambling advertising restrictions, sponsorship rules and targeted youth protections.

Early indications from ministers in the Dáil suggest Ireland’s regulatory direction will broadly align with aspects of the UK’s post-Gambling Act review, particularly in areas such as advertising oversight, consumer safeguards and harm-prevention tools.

However, Irish MPs have consistently stressed their determination to avoid what they describe as the “normalisation of gambling in society” that has been witnessed in the UK, a theme that sits at the heart of the ESRI’s findings on childhood exposure.

With licensing processes now underway and secondary regulations in development, the ESRI report is expected to feed directly into forthcoming consultations on advertising codes, youth protections and enforcement priorities.

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GB problem gambling rate stable but regional and gender disparities remain

The latest NHS statistics into gambling prevalence state that problem gambling rates in England remain stable, as authorities require a better understood public health view of gambling harm impacts across communities.

Data from the NHS Health Survey for England 2024 (HSE 2024) put the number of UK adults at risk of some form of problem gambling at 5%, with under 1% classed as suffering from problem gambling.

As with most surveys into British gambling preferences and gambling related harm, the study – which only looks at England and not the other three nations of the UK – maintains the Problem Gambling Severity Index (PGSI) as the primary methodology to measure gambling harm rates.

The PGSI has been used as the main indicator of gambling harm since 2016 when it was adopted by the UK Gambling Commission (UKGC) as a replacement for DSM-IV, the model which had been used since the 1990s.

Anyone with a PGSI score of eight or more, based on their answers to survey questions, is considered a problem gambler. Scores of between one and two indicate low risk and between three and seven indicate moderate risk.

Stable rates don’t tell full story

According to the 2024 survey, of the 5% of adults with a score of one or more the number classed as encountering problem gambling was 1% in 2024, suggesting a somewhat stable rate with previous survey estimates.

This does suggest an increase from some previous NHS surveys. A 2021 survey, for example, put the problem gambling rate at 0.3% – a period in which Survey participation and response was impacted by COVID-19 adjustments.

However, it does show a significant disparity with UK Gambling Commission (UKGC) data, also derived from the PGSI as discussed above. Stats from Year Two of the Gambling Survey for Great Britain (GSGB), published in October 2025, put the rate at 2.7%.

After problem gamblers, HSE 2024 put the number of people across England at low-risk of gambling harm at 3%, while the number of people at moderate risk of gambling harm stands at 1%. Nationwide, the 5% figure has been translated to account for between 4.2% and 5.8% of the population.

Overall, as the summary of the NHS survey states, rates of problem gambling from low to severe remain relatively stable in England. However, this will not excuse the betting sector from political scrutiny, with a number of policymakers vocally calling for gambling to be viewed as a public health issue in 2025.

The survey has taken note of the reforms introduced by the Gambling Act review, with the White Paper published back in April 2023. It adds, though, that despite these reforms the UK hosts ‘one of the most accessible gambling markets in the world’.

“Opportunities to gamble exist on most high streets and, with access to the internet, in virtually every home,” the survey said. “Concerns regarding the harms associated with gambling have been increasing in the UK in recent years and gambling is viewed as a public health issue.”

Men are the outlier of risks

The NHS survey also provided some insights into the regional and demographic contrasts relating to gambling harm across England. Firstly, on a gender basis, men saw a higher PGSI score than women.

Overall, 7% of English men scored one or more on the PGSI score, and 1% were considered problem gamblers. In comparison, only 3% of women scored one or more and the number of problem gamblers was rounded down to 0% in datasets – though it is likely higher than this given margins of error.

Perhaps most significant, however, are the regional disparities, with problem gambling and overall risk of gambling harm more likely in northern England and in coastal regions, these also being areas more likely to see higher rates of social deprivation.

The Yorkshire and the Humber region of Northern England had the highest rate of people with a score of one or more at 7%, followed by the North East, South East and South West at 6%, London at 5%, the North West, East of England and West Midlands at 4%, and finally the East Midlands at 3%.

This could prove significant in the context of both the calls for gambling to be viewed as a public health issue and for more powers to be given to local councils. Dawn Butler, Labour MP for Brent East, has been particularly vocal in calling for the latter, with a number of MPs and councillors joining her push for the ‘Aim to Permit’ rule around licensing to be scrapped.

Focus on levy application

Meanwhile, proponents of the gambling as a public health argument, which received backing from members of the Health and Social Care Select Committee last year, have often argued that approaches to problem gambling need to be contextualised to regional requirements.

While the NHS’ latest datasets do show that problem gambling rates remain overall stable, and are much lower than issues like alcohol abuse, tobacco and e-cigarette smoking, and obesity, concerns remain that will continue to fuel political and regulatory debate around this industry.

The NHS’ role in gambling harm research, education and treatment (RET) will only grow from here on out. The service is taking on more gambling harm treatment duties by becoming the main commissioner of projects in this area as overseer of the RET levy, taking over from GambleAware.

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Crypto safer gambling blindspot exposed as Revolut ordered to return payments

The UK’s financial watchdog has ordered Revolut to pay back a problem gambler who accused the bank of refusing to shut down his account.

The Financial Ombudsman Service (FOS) deemed that Revolut must pay £400 to a complainant, known as Mr H, who had informed the bank that he was experiencing problem gambling and using its services to convert cash into cryptocurrency for gambling purposes.

According to the ruling, Mr H contacted Revolut in June 2025 to tell the bank that he was experiencing mental health problems, including suicidal thoughts, as a result of gambling harms.

Revolut informed the customer that he could block gambling transactions, but the feature wouldn’t prevent crypto transactions.

Revolut also gives customers the option to block cryptocurrency transactions separately; however, there is no cooling-off period for the feature, meaning the customer was concerned that he was able to turn it back on instantly.

Similarly, the customer enquired if he could shut down his account. He was informed he could, but nothing was stopping him from reopening his account.

Consequently, he asked if Revolut could close his account down to solve the problem, as customers are unable to reopen an account with the bank if the firm has previously made the decision to end its services for that customer.

However, the bank failed to do so.

“I am at a loss as to why Revolut couldn’t take the decision itself to close Mr H’s account permanently when it has the ability to do this, and Mr H had requested that as a possible solution,” stated the ruling.

“It seems that despite explaining exactly what the issue was and what he needed, this fell on deaf ears. Instead of listening to Mr H and trying to get a full understanding of what the issue was and looking at all the options available to him, Mr H – an extremely vulnerable individual – was given unhelpful advice around options Mr H was already aware of and passed around to teams that couldn’t help.

“Mr H was vulnerable, in crisis, seeking help and took the brave step in making Revolut aware of this. But despite this, it failed to take proactive steps to provide him with the help he’d requested and was seemingly available and instead provided him with information about tools and features he was already aware of and failed to give him the attention he deserved.”

Although the FOS has no power to change a business’s working practices, the ombudsman expressed hope that Revolut will learn from the decision and provide appropriate support to individuals in a similar situation.

When reached out to for comment, Revolut told iGaming Expert that protecting its customers is its “highest priority”.

“We provide all our UK customers with a gambling block feature. When enabled, this tool automatically blocks card payments that are identified as being for gambling. We strongly encourage any customers with concerns about gambling to activate this feature in their app,” the bank’s spokesperson added.

“Revolut offers the option to disable the visibility of cryptocurrency tools for users who do not require them.”

Crypto under the spotlight

The FOS’s ruling once again places the role of cryptocurrency payments within gambling under the spotlight.

In the majority of mature gambling markets, including the UK, crypto payments remain prohibited. This means that they remain the preserve of the black market, which does not typically employ the same responsible gambling guardrails as licensed operators.

However, as the popularity of crypto continues to increase, especially among younger demographics, it is becoming increasingly clear that regulators like the UK Gambling Commission must confront the payment method.

Andrew Rhodes, the UK regulator’s CEO, previously described the “pressure building within the system” as players continue to embrace alternative payment methods.

“The reality is, in some years to come, there will probably be a significant cohort of consumers who use cryptocurrencies because that is what they’re accustomed to. It is a demographic shift that will find they have no place in the legitimate industry because of the currency they use,” stated Rhodes.

On a wider scale, the UK government is also seeking to align with the likes of the US and the EU by developing legislation for cryptoassets, and Rhodes emphasised that any changes made by the UKGC would be led by government-led decisions.

For now, though, the case against Revolut illustrates how shortcomings in the processes of banking establishments like Revolut can facilitate problematic gambling behaviours that thrive in the largely unprotected black market.

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OHID temporarily maintaining GambleAware website for ‘smooth transition’

The UK Gambling Commission (UKGC) has announced that the Office for Health Improvement and Disparities (OHID) will temporarily keep the GambleAware website operating for at least a year.

The decision has been made in a bid to make sure support for those experiencing gambling harm continues while the transition to the new levy system takes place.

Supporting a smooth transition is a key priority, as the OHID will be the prevention commissioner under the new levy and will take ownership of the GambleAware website, noted the UKGC in an email newsletter.

Licencees were also encouraged by the commission to continue adhering to the Betting and Gaming Council–Industry Group for Responsible Gambling (BGC-IGRG) Gambling Industry Code for Socially Responsible Advertising.

The UKGC stated: “To support a smooth transition to the new levy system and ensure that those at risk of or who are experiencing gambling harms can continue to access tools and support, the Office for Health Improvement and Disparities (OHID) – as prevention commissioner under the levy – will take ownership of the GambleAware website.

“The OHID will keep the GambleAware website temporarily live when GambleAware ceases operations on 31 March 2026. This will be for a period of at least 12 months (until at least March 2027) as OHID intends to transition from the GambleAware website to a newly developed digital prevention offer, funded via the levy, in the future.”

Managed closure

GambleAware announced last July that it would be working towards a managed closure by the end of March 2026, remaining “committed to fulfilling existing commissioning agreements until the new system is in place by April 2026”.

Andy Boucher, Chair of Trustees at GambleAware, noted at the time: “Our main priority continues to be keeping people safe from gambling harm and to ensure stability and continuity for our beneficiaries as the new commissioners take over.

“The GambleAware website and critical prevention resources continue to provide accessible support for all.”

GambleAware is currently being led by Transition CEO Anna Hargrave, who was appointed to the position in August last year to oversee the day-to-day operations of the charity and lead on the managed closure of the organisation. Hargrave took over from former CEO Zoë Osmond, who had been the charity’s CEO since 2021.

When GambleAware announced its managed closure, Osmond called on the incoming commissioners – OHID, UK Research and Innovation (UKRI) as research commissioner and NHS England, and Scottish and Welsh Governments as treatment commissioner – to continue branching out and supporting its work.

“As our commissioning activity winds down, we urge NHS England, the Office for Health Improvement and Disparities, UK Research and Innovation, and the relevant authorities in Scotland and Wales to build on the infrastructure and insights of the current system as they assume their new roles.”

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VNLOK blasts Meta over number of Facebook offshore ads

The gambling sector is taking an increasingly combative stance against Facebook’s Meta, with now the Dutch getting in on the action.

Days after Tim Miller, the Chief of Research and Policy at the UK Gambling Commission, lambasted the Silicon Valley darling for not doing enough to combat illegal gambling ads, Dutch online gambling trade body VNLOK has done the same.

According to data quoted by the trade body, most gambling advertising material seen on Facebook by Dutch consumers is for illegal gambling websites.

For the period October-December, illegal gambling content made up more than 95% of the combined Facebook pages and individual pieces of gambling marketing on the social media platform.

Additionally, in November the illegal gambling ads across Facebook reached a total of 50 million impressions, VNLOK further stated.

In contrast, the trade body reported that Meta had removed a tiny fraction of the ads from its platform – 3% in October, 5.2% in November, and 4.7% in December – with illegal providers rolling out and replacing their marketing “at lighting speed”.

Björn Fuchs, Chairman of VNLOK, said: “These numbers are startling. The huge flow of illegal gambling ads on Meta platforms undermines player protection, but also undermines confidence in the legal market. Unfortunately, this problem is getting bigger and bigger.

“The promotion of illegal gambling websites on social media is expanding from social advertising to social content. Meta and other platforms are flooded with viral videos, in which the brands of illegal gambling websites are visible.

“This content specifically lures minor and young adult target groups to the illegal gambling offer, where the chance of gambling damage is very high.”

Now, VNLOK is calling for action, demanding Meta to strengthen its proactive detection of illegal gambling advertisements, urging the Dutch gambling regulator, Kansspelautoriteit (KSA) to take more enforcement action against marketing companies and platforms that facilitate advertising, such as Meta.

The trade body is also requesting regulations that do not tie the hands of licensed operators – but instead help them sustain a more competitive offer than their black market counterparts.

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League of Ireland rolls out EPIC programme amid regulatory reset

The League of Ireland is working to address problem gambling and gambling-related harm in Irish football, coming at a time of heightened regulatory focus on the industry’s societal impact in the country.

Earlier this week, the League announced the rollout of a new educational programme focused on gambling harm, in partnership with consultancy EPIC Global Solutions.

The programme has also secured the backing of the Football Association of Ireland (FAI), the National League Committee and the Professional Footballers Association of Ireland (PFA Ireland).

Mark Scanlon, League of Ireland Director, said: “As the League of Ireland grows each year, it is very important to work with all stakeholders including our players and match officials at the centre of the game to stress the importance of integrity at all levels.

“This partnership with EPIC also means we can also look to prevent potential gambling harm amongst our players. We know the vast majority of people gamble without an issue.

“But the seminars at our Academy clubs will be hugely beneficial and educate for the next generation of Irish footballers. We have seen the work that EPIC is doing with the English Football League and it’s having a measurable impact. We look forward to seeing that replicated in the League of Ireland.”

The programme will deliver training to football coaches, match officials and FAI staff. Training will include education around betting integrity protection.

Prominent footballers with lived experience of gambling harm, such as Dominic Matteo, Marc Williams and Scott Davies, will conduct in-person sessions discussing gambling harm.

The rollout will follow a similar model to a similar prevention programme organised by EPIC for the English Football League (EFL), a joint initiative with the league’s main sponsor Sky Bet.

Flutter Entertainment, Sky Bet’s parent company, will also be funding the League of Ireland initiative. The firm has Irish roots, having its origins in the merger between Paddy Power and Betfair, and maintains a HQ in Dublin.

Kevin Harrington, CEO of Flutter UK and Ireland, said: “As a major betting operator, we pride ourselves in leading the industry on safety and trust, and we take our responsibilities around protecting our customers and the integrity of sport seriously.

“As a global company founded in Ireland, we are incredibly proud to fund this independently provided three-year programme, supporting the League’s commitment to proactive prevention and education.”

The announcement comes amid the re-regulation of Irish gambling under the Gambling Act of 2024, which has launched a new regulator, the Gambling Regulatory Authority of Ireland (GRA).

This context has seen some pressure on the relationship between sports and gambling in Ireland as well as wider public and political concerns about the extent of gambling-related harm in the country.

Paul Buck, CEO of EPIC, said: “Following the success of similar initiatives we’ve delivered in elite sport, this prevention-based programme looks to empower players to recognise the signs of gambling harm, be more informed about their relationship with betting and better equipped to understand pathways to support.

“More significantly, the message is conveyed powerfully and with real meaning by individuals whom players are likely to respect – former footballers and athletes sharing their individual experiences in face-to-face sessions.

“They have encountered problems, and they simply did not have the same opportunity or education around prevention that we are now in a fortunate position to provide for the league. We are really pleased to be able to bring this training to Irish players.”

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